Halloween Terror returns to Overwatch 2 when Season 13: Spellbinder lands on October fifteenth. A brand new season additionally means a brand new stability patch, and Blizzard Leisure has shared in depth adjustments coming to heroes like Mauga, Ramattra, Juno, Sombra, and extra.
First is the ignite period on Maugaβs Incendiary Chaingun, which is now 4 seconds as an alternative of three. Ramattra can now not pierce obstacles along with his Pummel, however it offers 2.5 instances extra injury, thus opening up extra choices for different tanks. Junoβs Mediblaster now heals six HP/s with every projectile as an alternative of 6.5, whereas the falloff vary has gone from 30-50 meters to 20-35.
Baptisteβs major hearth is getting a 30 % discount in recoil (which is extra about decreasing the fatigue of managing it). Brigitteβs Restore Pack can have an elevated cooldown β 5.5 seconds as an alternative of 5. As for Sombra, her Hack now not ends Stealth (although it does reveal her to enemies), and the flexibility lockout period goes from 1.5 to 1 second.
Moreover, Stealth is now not passively activated however with the Translocator as an alternative, and it lasts for less than 5 seconds. Opportunist returns as a passive, whereas Sombra offers 20 % extra injury to hacked targets. Try the hero adjustments beneath and full patch notes right here.
Overwatch 2 Retail Patch Notes β October 15, 2024
HERO UPDATES
Normal
Swapping your hero hides your choice on the enemy scoreboard for 15 seconds.
Developer Feedback: This modification provides a extra friction to counterswapping, particularly within the excessive case the place two gamers on reverse groups are each sitting in spawn with the scoreboard open and quickly swap their heroes in response to one anotherβs selections.
Tank
Mauga
Incendiary Chaingun
- Ignite injury over time period elevated from 3 to 4 seconds.
Developer Remark: Rising the period of Maugaβs burn impact will assist higher reward going for the smaller, tougher to hit targets.
Ramattra
Pummel
- Now not pierces obstacles.
- Now offers 2.5x extra injury to obstacles.
Developer Feedback: Ramattraβs Pummel projectiles passing via obstacles was a supply of frustration for gamers attempting to guard themselves or their allies. With these adjustments enabling Ramattra to deal vital injury to obstacles, he’ll nonetheless be a beneficial hero selection in opposition to barrier mechanics, however gainedβt instantly apply injury to gamers on the opposite facet.
Reinhardt
Barrier Area
- Well being lowered from 1600 to 1500.
Developer Feedback: That is just a few superb tuning for the barrier well being and regeneration charge because it had turn into barely too robust to interrupt via.
Injury
Hanzo
- Base well being elevated from 225 to 250.
Developer Feedback: We’re reverting Hanzo again to his earlier well being now that itβs attainable to take out an opposing Hanzo with a well-aimed headshot due to the weapon injury adjustments.
Sojourn
Railgun
- Vitality now not stops degenerating at 25 vitality.
- Time earlier than vitality degeneration begins elevated from 7 to 12 seconds.
Disruptor Shot
- Injury per second elevated from 60 to 80
- Now generates 25% of injury performed to enemy gamers as Railgun vitality.
Developer Feedback: These Railgun adjustments swap out the 25 minimal vitality it decays to for an extended time earlier than it begins to degenerate which alleviates a number of the stress to shortly use the secondary hearth. Disruptor shot is getting a injury improve to helps its effectiveness as an space denial software, andlong with extra utility via producing a small quantity of Railgun vitality to make it extra broadly helpful.
Sombra
Hack
- Now not ends Stealth however does reveal Sombra.
- Hacked skill lockout impact period lowered from 1.5 to 1.0 seconds (EMP period unchanged).
- BOB hacked stun period lowered from 10 to three seconds.
Stealth
- Now not passive and now prompts by utilizing Translocator.
- Now has a 5 second period.
- Added stealth timer across the reticle and eliminated skill icon.
- Taking injury now reveals Sombra for 1 second as an alternative of ending stealth.
Translocator
- Cooldown elevated from 5 to 7 seconds.
EMP
- Final value elevated 12%.
Opportunist
- The Opportunist passive has been added again in.
- Will increase Sombraβs weapon injury versus hacked targets by 20%.
- See critically injured enemies via partitions.
Developer Feedback: It is a vital change to Sombraβs playstyle within the hopes of creating her extra interactive for the opposing crew and shifting a few of her energy from the utility of Stealth and Hack into elevated lethality.
Stealth having a restricted period lower than the Translocator cooldown is meant to create transient home windows of vulnerability. It nonetheless permits Sombra to cross via harmful areas unseen, however to actually hold round within the enemy backline would require transferring from cover-to-cover much like different flanking heroes. Now not having the stealth motion pace eliminated upon taking injury additionally enhances its usefulness as an escape software.
Help
Baptiste
Biotic Launcher
- Main hearth recoil lowered by 30%.
Developer Remark: This modification is geared toward decreasing the fatigue ensuing from controlling the recoil over longer intervals of play greater than attempting so as to add energy to Baptisteβs major hearth.
Brigitte
Restore Pack
- Cooldown elevated from 5 to five.5 seconds.
Developer Remark: Brigitteβs therapeutic output over the course of a match is kind of excessive, so that is only a slight adjustment to assist carry that in line.
Juno
Mediblaster
- Falloff vary lowered from 30-50 meters to 20-35 meters.
- Therapeutic per projectile lowered from 6.5 to six.
Developer Feedback: Junoβs therapeutic output is simply too excessive for the way a lot mobility she possesses so weβre shortening her falloff vary to extend the significance of positioning properly together with her mobility talents.