The Battlefield 6 open beta has come and gone, which implies the one factor followers can do proper now’s argue and wait. One sizzling subject of debate has been Battlefield 6‘s map dimension, which followers insist is just too cramped to correctly seize the true Battlefield expertise. Like clockwork, DICE has answered the decision by dropping a sudden replace to 2021’s Battlefield 2042, a sport recognized for its ginormous map sizes.
Regardless of a brand new sport on the horizon, Battlefield 2042 hasn’t been completely laid to relaxation. The big-scale shooter has had a handful of updates in 2025, although most of them have been smaller changes, returning limited-time occasions, and crossovers involving different EA franchises like Mass Impact and Useless Area. The Aug. 18 replace is completely different. The patch brings with it new weapons, automobiles, and even a fan-favorite map, Iwo Jima.
It is good timing on EA’s half, with Battlefield 6‘s beta now inaccessible to gamers and all of the unfavorable chatter surrounding the upcoming sport. Some gamers disliked the brand new expertise sufficient that they claimed they’d quickly return to Battlefield 2042 as an alternative. The futuristic entry within the sequence initially noticed combined reception from followers, however after some updates and the addition of recent maps, followers largely walked away feeling just like the shooter had landed in the proper spot. The problem is that DICE nailed it after most individuals thought-about or gave Battlefield 2042 a attempt, so the participant base did not essentially see a merited resurgence in customers. This can be a nice alternative to remind folks of a sport that may fulfill all their wishes whereas additionally retaining Battlefield 6 within the dialog. For some added incentive, gamers who check out the brand new content material in 2042 will get some sort of unique content material in Battlefield 6, however EA didn’t share what these rewards might be.
Gamers should thoughts an lively volcano in Iwo Jima, which may explode in the course of a match. The brand new map may also function boats, bunkers, and trenches on a 700×200 map. It nearly comes throughout like a direct response to the criticisms levied at Battlefield 6, although realistically, content material like that is usually developed over an extended time period than a mere week or two.
The brand new weapons embody a KFS2000 assault rifle and a semi-automatic Lynx sniper rifle, whereas the 2 added automobiles are each assault jets. Battlefield 2042 may also incorporate a free battle move with 60 tiers of unlocks. Tiers 8, 19, 30, 40, 49, and 60 will internet you a goodie in Battlefield 6 particularly, and you’ve got till Oct. 7 to earn all of them.
For these of you who do not need to shell out cash for a fully-priced previous sport, or join EA’s subscription program that features Battlefield 2042, the excellent news is that Battlefield 6 devs insist that the total launch may have greater maps. However with Rush mode being restricted to 12 vs. 12 gamers, followers are feeling skeptical about it making a distinction. Can a battle really feel epic with the equal of some squads on both sides? Followers are used to participant counts that make them really feel like they’re part of a full-blown military, in spite of everything. That, and, one other main concern, is that Battlefield 6‘s action-oriented fight pushes the sequence into twitchy Name of Responsibility territory the place the overarching expertise contains a variety of instant kills and deaths.
We’ll have to attend till Oct. 10 to seek out out if Battlefield 6 will get it proper. For now, listed here are the total patch notes for Battlefield 2042:
Weapons
- Fastened a problem for numerous weapons the place the Underloaded Journal didn’t present the proper mesh when geared up.
- Vault Weapon LMGs and DFR Strife
Dev remark: Up to date UI stats on prolonged ammo attachments to higher mirror how they behave. Most of them had been lacking “Reload pace” as a unfavorable trait and barely decrease dealing with. Observe that that is purely an UI change and that the weapons themselves already had this lively.
- Laser and flashlight underbarrels ought to now present appropriately the on/off state within the stock UI.
- Fastened a problem the place underbarrel grenade launchers would typically be extra correct whereas shifting, they need to now all the time be much less correct when shifting.
Dev remark: This repair comes with a small tuning move on accuracy to make it extra according to hip fireplace and purpose down sights.
- Added texture variations to all underloaded magazine attachments and stuck a problem the place AEK-971 prolonged magazine wouldn’t present a visible variation typically.
- Textual content description for various journal attachments up to date to be extra reflective and correct.
- NTW-50:
Barely elevated Anti-Materials Excessive-Energy harm versus gentle automobiles, civilian automobiles and deployed devices.
Dev remark: The intention is to lean in a bit to the anti-materiel identification for this weapon when the soldier chooses to go for further armor penetration.
Fastened a problem the place the Ghost Hybrid scope didn’t present a touch for switching between magnification modes.
Fastened a problem the place excessive energy ammo had a barely larger fireplace charge than normal difficulty ammo. It ought to now have a barely decrease fireplace charge than normal difficulty.
Fastened a problem the place the AK5C prolonged magazine gave unintended bonuses to horizontal and vertical recoil. The prolonged magazine is not granting mentioned bonuses, making it the identical as different normal difficulty prolonged magazines.
- Fastened a problem with Masterkey and Underbarrel Grenade Launcher decreasing the ammo a participant spawns with for the Masterkey on LCMG and SWS.
- Fastened a bug with the Arcom Tactical Muzzle Attachment obstructing the participant’s view.
Dev remark: With fixing this bug we’re additionally re-enabling the attachment in-game!
- Fastened a bug the place the purple laser attachment on the PP-2000 appeared inexperienced.
- Fastened LS-1 laser icon layer within the assortment display screen for MP443.
Modes
As soon as the spherical has began it’s not doable to vary characters.
- Fastened a bug the place the mistaken icons had been proven on the Frontlines scoreboard.
Gameplay Circulation & Social
- Improved visibility of controller enter prompts within the stock HUD in opposition to gentle backgrounds.
- Up to date the sport credit record with the ultimate record of all of the passionate builders who’ve poured their hearts and souls into this sport. Please test it out, and thanks for enjoying and sticking with us!
Autos
- Eliminated plow collision from the CAV-Brawler pores and skin “Crossroads”, to maintain it from getting caught on terrain and buildings.
- Added new hints for the pilot of the assault jets together with free look.
- Bomb hatches of the XFAD-4 Draugr now appropriately open and shut.
- A10 Warthog and Frogfoot not take harm when the wrong way up midair on low velocity.
- Up to date the eject impulse on the A10 Warthog and Frogfoot to be according to different automobiles
- Added intro sequence for A10 and Frogfoot assault jets.
- Frogfoot and A10 require extra contact with water to robotically eject gamers now
- Improved cases of roadkills not being rewarded when carried out by frogfoot
- Free look in 1p in A10 and Frogfoot not steers the automobile
- Zoom maintain/toggle participant choice is now appropriately taken under consideration by the SU-25TM Frogfoot
- Fastened a bug the place the “Normandy” XFAD-4 Draugr pores and skin would make the automobile take extra harm.
- Elevated the harm RPG and recoilless offers to EBLC-Ram.
- Blast radius of EBLC -Ram driver missiles decreased from 3 to 1.5″
- Fastened a problem with assault jets barely floating on the menus.
- Improved digital camera positions throughout customization of the assault jets to have a greater visibility of what’s being custom-made.
- Fastened inconsistent FoV on the assault jets.
- Up to date the assault jet to make use of the same bullet rework to 2042 jets.
- All locking weapons now ought to appropriately lock onto empty automobiles if the automobile is designated.
- Littlebird will not fly backwards at very excessive pace when hacked.
- Lowered G pressure results on the assault jets to scale back blackout early throughout turns.
Developer remark:
With the addition of the 2 new Assault Jets, we’re decreasing the function of Fighter Jets in floor fight.
- F35/SU57
- Common rocketpods ammo lowered from 16 to 14
- Common rocketpods blast harm lowered from 150 to 100
- Afterburner of F35 and SU57 elevated from 6 to 9 ( Draugr unchanged) that is to additional enhance the effectiveness for dogfighting
- XFAD-4 Draugr
- HE affect harm lowered from 15 to 13.5
- HE blast harm 20 to 18
- JDAM bomb reload time elevated from 20 to 25
- Napalm bomb reload time elevated from 30 to 35
- Napalm internal (max harm radius) lowered from 8m to 4m
- General blast radius from 20m to 8m (retains 20m burning radius however no preliminary explosion harm)
- Napalm bomb shockwave harm has been drastically lowered.
A10 Warthog and SU-25TM Frogfoot Assault Jets:
- New look!
- Recent audio for among the weapons.
- General enhance to maneuverability of the planes particularly the elevators.
- Moved the previous Air to Floor Missile digital camera from behind the aircraft to below the wing for higher visibility
- Moved the cockpit cameras for a wider view when inside.
- Added a brand new secondary weapon with explosive rounds for delicate targets.
- Varied changes to the first cannon to suit the roster of 2042.
- Varied modifications to air to floor missiles together with charge of fireside, harm, secondary projectile when designated for larger harm.
- Varied modifications to rockpods to suit the roster of 2042.
- Missile countermeasure now has a cooldown of 18 seconds, different jets retain their 12 seconds flare cooldown.
- We have now added an emergency, secondary countermeasure just like what the XFAD-4 Draugr makes use of for these automobiles as they’re a giant and slower goal within the battlefield. That is meant for use not often to save lots of the pilot, so count on lengthy cooldowns and quick life time. Gamers may have the choice to decide on this over restore.
- Belt pace has been reworked to operate equally to the IFVs now we have launched lately, it applies on all weapons.
- Added a brand new skill to reinforce maneuverability of the airplane, selecting this can enhance practically all mobility components; nonetheless, gamers will spawn with fewer ammo on particular weapons.
- Added a brand new skill that can enhance the harm output on all weapons with price of your maneuverability