After you view the credit for Hole Knight: Silksong for the primary time, you would possibly suppose that you have accomplished the sport, however what if I advised you there was an Act 3?
Beginning Act 3 would possibly rack your mind more durable than any puzzle, boss, or impediment course in all of Silksong as its necessities are a bit hazy. Nonetheless, to get to the true ending of Silksong, it is necessary to see Act 3 for your self.
This is begin Act 3 in Hole Knight: Silksong and full the “Silk and Soul” quest.
Hole Knight: Silksong Act 3 necessities
To begin Act 3, you don’t want to be a completionist. Nonetheless, you do want to finish a majority of the quests, discover a lot of the misplaced fleas, and attain the tip of the Act 2.
The precise specifics to begin Act 3 are usually not recognized, however the consensus is that you want to do the next:
- Full a majority of the needs on the want boards in Bone Backside, Bellhart, and First Shrine.
- Transfer the flea caravan to the Pale Lake within the Putrified Ducts.
- Be taught the Threefold track by discovering the Vaultkeeper’s, Architect’s, and Conductor’s Melody.
In doing so, you may unlock the “Silk and Soul” quest on the want board in Bellhart.
In our expertise, the above wasn’t sufficient to unlock the hunt. After we accomplished the “Crawbug Clearing” quest in Greymoor, we unlocked the “Silk and Soul” quest in Bellhart.
In case that is not sufficient, listed here are all of the quests we accomplished along with all the needs on the want boards:
- Berry Choosing (Mosshome)
- The Misplaced Fleas (The Marrow)
- Flexile Spines (Far Fields)
- Bugs of Pharloom (Greymoor)
- Pinmaster’s Oil (Bellhart)
- Crawbug Clearing (Greymoor)
- Ceremony of Rebirth (Bilewater/Shellwood)
- Infestation Operation (Greymoor)
- Roach Guts (Sinner’s Street)
- Nice Style of Pharloom (Choral Chambers)
‘Silk and Soul’ quest walkthrough
To begin the hunt, you may want to finish an assortment of duties that we have listed above. Afterward, you may discover the “Silk and Soul” quest on the want board in Bellhart.
Go to the Caretaker on the First Shrine who will then ship you off to seek out 4 gadgets:
- Maiden’s Soul — The Chapel Maid in Bone Backside
- Hermit’s Soul — The Hermit discovered under Bellhart
- Seeker’s Soul — In a hut after defeating Groal the Nice in Bilewater
- Snare Setter — On a bench in Weavenest Atla
For a extra detailed rationalization on the place to seek out every merchandise, take a look at the sections under:
Maiden’s Soul
The Maiden’s Soul will be retrieved from the Chapel Maid in Bone Backside. Head to the western aspect of Bone Backside to seek out the Chapel Maiden wandering round, and work together together with her to obtain the Maiden’s Soul.
If you cannot discover her right here, she could also be slightly below you in Moss Grotto.
Hermit’s Soul
The Hermit’s Soul is given to you by the Hermit who lives beneath the Bellhart Bellway. While you’re within the Bellhart Bellway, drop all the way down to the bottom flooring, and head to the suitable to discover a secret wall. After you drop down, proceed to the left to seek out the Hermit.
Seeker’s Soul
The Seeker’s Soul will be present in a hut instantly after you defeat Groal the Nice in Bilewater. As quickly as you permit the sector the place you fought Groal, there will probably be a home you possibly can enter. Inside, you may discover the Seeker’s Soul.
Snare Setter
The Snare Setter is present in Weavenest Alta, which is discovered on the suitable aspect of Moss Grotto. Play your Needolin on the entrance to unlock the door and head inside. When you’ve already been right here earlier than, you possibly can take the elevator down. If not, you may want to go all the way in which to the suitable and hit the silk spools to activate the facility inside. Then, you possibly can return to the powered elevator and head down.
After you’ve got ridden the elevator, wall bounce to the second flooring by leaping off of the suitable wall, and proceed to the left. As quickly as you enter the realm with crops, double bounce upwards to discover a secret gap within the ceiling. Make your approach up and head to the suitable to seek out Snare Setter ready for you on a chair.
After you acquire all 4, return to the Caretaker who will let you know that the lure has been set for Grandmother Silk. Defeat the ultimate boss, and as a substitute of binding, make sure that to use your Needolin. From there, the following time you open your save file, you may begin in Act 3.