Getting a robust Monoco construct collectively in Clair Obscur: Expedition 33 looks as if a frightening job with too many variables to consider. Nonetheless, managing the Bestial Wheel’s turns is simple — when you do not even have to consider it. Whereas you can also make Monoco’s construct hyperspecific and complex, primarily based on a rigorously chosen pattern of expertise and knowledgeable wheel manipulation, it’s also possible to simply make him smash issues. And it seems smashing issues helps the remainder of the celebration do their jobs much more successfully, too.
Under, we break down the greatest Monoco construct in Expedition 33, together with weapon decisions, Pictos and Luminas, and the way the construct works, plus which enemies to trace down for Monoco’s high expertise.
Greatest Monoco construct overview
Monoco has an awesome variety of attainable builds, and you’ll actually get misplaced within the weeds placing one thing collectively that manipulates his Bestial Wheel and leans into particular masks varieties. We aren’t doing that. As an alternative, our Monoco construct opts for one thing extra universally helpful (and fewer reliant on counting wheel skips to perform correctly). It places Monoco in a supporting function that offers one thing again to the celebration and allows you to deal heavy injury and even apply debuffs with out having to attend for the correct flip of the wheel to tug it off successfully.
Till the beginning of Act 3, this construct depends on Monoco’s beginning weapon, the Monocaro, because of its useful start-of-battle buffs. And whilst you may proceed utilizing it after Act 3, there’s one other one locked behind an non-compulsory boss that makes this construct sing: Urnaro. Urnaro pushes Monoco right into a break function and places the wheel on Almighty extra regularly, which suggests any talent Monoco makes use of in that state, whether or not it breaks or not, is extra highly effective no matter its masks alignment.
Greatest weapon for Monoco
Monoco joins the celebration together with his greatest, and best, weapon to make use of for the rest of Act 2, Monocaro.
- Component: Bodily
- Scaling: Agility (S), Luck (A)
- Stage 4: Start battle with the Bestial Wheel set to Balanced
- Stage 10: Balanced Masks supplies the Highly effective buff to Monoco for 3 turns
- Stage 20: Important hits deal 30% extra injury whereas the wheel is about to Balanced
This weapon is a general-use one that allows you to get good mileage out of just about any expertise you stick on Monoco. It is also one of many solely weapons that allows you to begin a battle with a buff that helps you finish that battle extra rapidly and boosts any talent Monoco makes use of, whether or not it is a Balanced one or not.
As soon as Act 3 begins, and you’ll journey to beforehand out-of-reach areas, head to Sky Island (within the air, east of the Forgotten Battlefield) and defeat the boss there. You will get Monoco’s Urnaro weapon on your bother.
- Component: Earth
- Scaling: Vitality (S), Luck (A)
- Stage 4: Set the wheel to Almighty after Monoco breaks an enemy
- Stage 10: Almighty Masks offers two AP to all allies
- Stage 20: Monoco offers 50% elevated break injury
Simply do not forget to respec your chosen attributes for those who do swap weapons.
Monoco has entry to a number of highly effective expertise that deal excessive break injury, so you will be setting the wheel to Almighty regularly with this weapon. Granting allies additional AP is at all times a great factor and allows you to take extra dangers even with AP-plentiful setups like our Verso construct, and all of Monoco’s expertise deal elevated injury when the wheel is about to Almighty. Everyone wins, besides your enemies.
Greatest expertise for Monoco
This construct is break-focused, however there’s nonetheless room for Monoco’s non-break injury and assist expertise. Keep in mind that Monoco have to be energetic within the celebration (not simply within the backup celebration) while you defeat an enemy for him to accumulate a foot and study that enemy’s particular talent.
- Stalact Punches (Monoco joins with this talent)
- Moissonneuse Vendage (defeat a Moissonneuse enemy, discovered within the Visages space)
- Sakapatate Fireplace (Defeat the Final Sakapatate, present in The Monolith)
- Clair Enfeeble (Defeat a Clair enemy in The Monolith)
- Demineur Thunder (defeat a Demineur in Flying Waters or The Monolith)
- Pelerin Heal (defeat a Pelerin in Frozen Hearts)
Stalact Punches is that this construct’s cornerstone, because it hits exhausting, prices comparatively few AP, and would not require you to search out random enemies in hard-to-find locations. Portier Crash offers you some additional oomph when the wheel is on Heavy, although, as a one-hit talent, it is solely value utilizing after you purchase the Picto that breaks the 9,999 injury cap.
Moissonneuse Vendage offers loads of break injury a number of occasions and ignores elemental resistances, however the primary cause it is right here is that it retains AP prices down. This one prices 5 AP, so whilst you may get a bit extra injury out of one thing like Portier Crash, Moissonneuse Vendage will not cease you from utilizing Monoco’s different highly effective assaults.
Protecting AP prices down is an efficient factor, seeing as Sakapatate Fireplace prices a whopping 9 AP. It is well worth the bother, although. The talent offers excessive hearth injury to all enemies a number of occasions, and applies three stacks of burn per hit — helpful, for those who’re not utilizing a burn-based Lune or she’s utilizing one other talent that flip. In case you’re struggling to keep up sufficient AP to make use of Sakapatate Fireplace repeatedly, contemplate swapping it for Braseleur Smash. It is much less explosive, however nonetheless burns enemies and solely prices 4 AP.
Clair Enfeeble is an important debuff that applies Powerless to all enemies, together with bosses, and reduces the injury they deal. You will encounter a completely large quantity of Clair enemies within the final stretch of The Monolith, so it is nearly not possible to overlook that. Nearly all of Monoco’s Pictos and Luminas are for AP restoration and break injury, too, so this talent is a helpful approach to apply debuffs with out having to depend on different character builds or hand over Monoco’s slots.
Demineur Thunder is our choose because it would not conflict with anybody else in your celebration, and lightning resistance is relatively uncommon. It does the identical factor as Ramasseur Bonk, a preferred selection for a low-cost break talent, however the latter’s usefulness is determined by your celebration setup. If Sciel is a part of Monoco’s celebration, she’s obtained darkish injury coated, and with the variety of enemies that resist darkness, you do not want two darkish attackers on the identical crew.
Pelerin Heal is a low-cost approach to hold the celebration’s well being up. Verso doubtless will not want it if he is on Monoco’s crew, nevertheless it’s very useful for Maelle and frees an additional talent slot for Lune (if she’s current).
Greatest Pictos for Monoco
- Breaker
- Energizing Break
- Fast Break
These three improve Monoco’s break injury and provides him buffs when he breaks a foe. Breaker is a very powerful to get early, because it bumps break injury by 25%. Fast Break helps you to act once more after breaking a foe, and Energizing Break’s two extra AP granted upon breaking a foe means you need to use that additional flip to make use of a high-powered assault, even for those who simply used one to interrupt stated foe.
It is also value noting that, earlier than the endgame, it would not actually matter you probably have, for instance, Energizing Break as a Picto or a Lumina. By the beginning of Act 3, the vital factor is simply having the talents obtainable.
Greatest Luminas for Monoco
- Painted Energy
- Dodger
- Break Specialist
- Important Break
- Lifeless Power
- Energizing Flip
- Keep Marked
- Rewarding Mark
- Restoration
- Breaking Burn
- Burning Mark
Painted Energy is crucial, because it helps you to deal greater than 9,999 injury, although you will not purchase it till the beginning of Expedition 33‘s third act. The break Luminas are pretty self-explanatory — extra break injury is the core of this construct — however we additionally added Breaking Burn to assist apply burn with out having to make use of Monoco’s hearth expertise. If he is in a crew with Verso, there is a excessive probability at the least one enemy will at all times be marked, therefore why Burning Mark, Rewarding Mark, and Keep Mark are on the record.
In case you’re struggling to keep up Monoco’s AP, contemplate including Energizing Begin to your lineup for a small additional increase when a battle begins.
Lastly, we prevented together with Breaking Photographs since Monoco’s AP is extra correctly spent on his expertise as a substitute of on free-aim photographs.
The right way to play Monoco
The brief reply to this query is “you simply hit stuff actual exhausting.” There’s, deliberately, minimal fuss with this construct over the place the Bestial Wheel is pointing and what you must do to maneuver it to the correct spot. Positive, it is useful if the wheel is pointing to an indication that matches a selected talent. Nonetheless, Monoco’s Urnaro weapon impact will flip the wheel to Almighty, the perfect masks, when he breaks enemies, which can occur so much. So you will be dealing excessive quantities of injury and break injury nearly on a regular basis.
You may get away with out utilizing Clair Enfeeble in most traditional encounters, although in boss fights, ensure that to forged it on Monoco’s first flip after which once more when the impact expires. Use Pelerin Heal as mandatory — if everybody’s wholesome and also you’re assured, you’ll be able to go away it inactive for a bit to see how issues go — and make Monoco’s break expertise your precedence. Stalact Punches and Moissonneuse Vendage are the place most of your break injury will come from, however when you could have sufficient AP, ensure that to throw Sakapatate Fireplace within the combine as effectively.
Greatest celebration members for Monoco
Monoco is a sub-DPS whose break focus allows the celebration’s main injury sellers to deal much more injury. In different phrases, he’ll slot in any crew. The best one consists of Verso and Maelle, for optimum injury potential and a near-guarantee that Monoco can have marked enemies to hit. Nonetheless, a crew with Lune as a substitute of Verso additionally works successfully and offers the celebration entry to a greater diversity of elemental assaults.
No matter who he groups up with, there is no particular talent rotation you want to give attention to for everybody to perform at their greatest. Monoco’s simply there to interrupt stuff.