It is unfair and albeit silly to say that beat-’em-ups are a “solved” style. There isn’t any such factor. Particularly lately, with indie builders pushing boundaries throughout the medium, we have seen all method of bold releases revitalize norms in new and refreshing methods. However is Dotemu, recent from the success of Streets of Rage 4, alongisde Guard Crush Video games the appropriate builders to do it? This query turned foolish as soon as I attempted out Absolum.
Absolum is a brand new beat-’em-up coming later this 12 months to all platforms besides from the Xbox, and I do really feel it is a loss they will really feel deeply. It is this excellent mix of basic aspect scrolling motion with rogue-like mechanics, through which every run invigorates not solely your characters, however the general narrative too. It is extremely moorish.
I am going to contact on the gameplay first. Within the preview, I used to be capable of play with two characters: Galandra and Karl. Galandra is that this smooth elf girl with a giant sword, capable of weave hard-hitting and wide-spread combos, whereas Karl is a imply dwarf taking up the world together with his gun and his fists, popping enemies off the bottom which in flip permit for extra trendy harm conversions.
You get all of the beat-’em-up staples right here, secret cubbies with meals that restores well being, bottomless pits you possibly can throw enemies into, and so on. However what is actually refreshing right here is these aforementioned rogue-like staples! Return from a run with one other particular foreign money and you may unlock not solely passive upgrades, however new particular strikes. These have the potential to completely flip your playstyle on its head.
A improbable instance comes with Karl, the place he can unlock a brand new aerial assault which helps you to to bounce off enemies for good harm and extra air time, permitting for hilarious and albeit outrageous juggles. Or maybe an aerial sprint, through which Karl can use his gun to shoot off in a number of instructions mid bounce – a number of instances!
All that is saved in examine with some fantastic recreation design. Combo an enemy too lengthy they usually’ll take an enormous spike of harm earlier than spiraling out of your vary. A sensible method of say, no no, no infinites for you, however here is a pleasant money out to your effort. Rewarding gamers for mixing and matching assaults, enjoying with the techniques, is a good way of turning informal curiosity into diehard obsession.
Okay, however what in regards to the narrative? Within the preview, I used to be restricted to the primary main zone, however there have been a number of paths to get there. Go north, and I go by means of a village with its personal enemy kind and boss fights. Go east, and also you battle Goblins with their very own champion. Okay, no huge deal proper? Nicely, what if I inform you that every path has its personal aspect quests, which require you to enterprise down alongside one other path the subsequent time round? These quests unlock completely different paths with more durable enemies, shortcuts, and varied different prizes that make these early zones in a rogue-like uninteresting over time.

That is essential as a result of… We have all been there! When you get actually good at a rogue-like, these preliminary ranges do really feel like lifeless time, good just for choosing up objects for a construct you are planning to capitalize on later. Take, Enter the Gungeon, which added the Oubliette as a method of skipping a ground at the price of keys and more durable fights. Right here, I did not really feel that want to skip by means of these preliminary paths – I needed to reexplore them to see what new occasions had popped up!
All this, wrapped in a beautiful inked artwork model courtesy of French artwork studio Supamonks, and the sport has this peculiar fantasy vibe to it. It is darkish, however not grim and sullen. It is vibrant, however not fangless. Absolum rides that line in a method that feels very, nicely, French. I imply that as the very best of compliments – Absolum brings a French comedian model a la Asterix and Blue is the Warmest Color. A triumph in aesthetic that units this recreation aside.
By the point I had completed, I had overwhelmed the primary boss on two seperate runs (at each factors a Dotemu dev made certain that I not see extra, regardless of my want to take action) and unlocked a 3rd character, which I didn’t play nor can write about. What I can say is that, if content material exterior the bounds of the preview retains the identical stage of slick model and high quality as what I performed, Absolum is one to look out for.
Absolum is launching in 2025 on the PS4, PS5, PC, and Nintendo Swap.
Absolum was previewed on the Dotemu places of work in Paris, with journey prices lined by Dotemu.