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Slayscape, the procedurally generated battle royale RPG from Shroud of the Avatar’s execs, opens its Steam web page

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The bizarre story of Slayscape continues to unfurl. As a refresher, this self-described mix of battle royale, extraction FPS, and “RPG taste” with procedurally generated maps is being clapped collectively by Pangaea Sport Studios, a secondary studio headed by Shroud of the Avatar’s Starr Lengthy and Chris Spears – we first caught wind of it when it was first known as Venture Rise.

Following up on the sport’s official title and first gameplay video final month, we now can verify that Slayscape has now opened up a Steam web page, which clearly permits the title to turn out to be accessible for wishlisting although no launch date is tied down.

The Steam web page and the sport’s official web site have additionally gotten a couple of updates to its characteristic descriptions, together with plans for a participant alliance system that may “give strategically-minded heroes a bonus over their enemies,” affirmation that defeated gamers can come again as monsters to slay different gamers for alternate rewards, and the power for many who don’t win to at the least get a minimal reward for sticking it out by way of a match.

The Steam web page additionally does grant everybody one other take a look at the sport, each in image kind and within the early footage video put collectively by Spears final month. Your eyes can feast on what this entire factor is within the gallery beneath. You’re welcome.

Longtime MOP readers will know that Shroud of the Avatar is a controversial recreation within the MMO house. Kickstarted in 2013, the challenge has been criticized for slicing promised options, crowdfunding excessively, delaying Kickstarter rewards, obfuscating its company management and workplace standing, and neglecting SEC filings legally required by the sport’s fairness crowdfunding. In 2019, Richard Garriott firm Portalarium bought SOTA to its lead dev and all however exited the sport. Press inquires had been met with stonewalling and insults, and fairness crowdfund traders had been deserted with out discover or any semblance of accountability; furthermore, the execs started touting a (failed?) blockchain MMO and a battle royale. SOTA itself does nonetheless have a tiny playerbase and is technically nonetheless receiving minimal growth.

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