Easy stereoscopic 3D images and movies like Apple’s spatial video solely provide restricted parallax of a view of a scene offered in a rectangle in entrance of you, and immersive 180° or 360° content material like Apple Immersive Video does the identical in a hemisphere or sphere.
However the holy grail of real-world immersive content material is actually volumetric seize which you’ll be able to truly transfer your head and even stroll via – basically photorealistic VR, captured from the actual world as an alternative of created by 3D artists in modeling software program. Gracia delivers that immediately for stills, and claims it can for brief movies too later this 12 months.
Gracia is feasible because of Gaussian splatting, a comparatively new approach for rendering 3D volumes by representing the scene as a set of overlapping 3D Gaussian capabilities. The corporate claims their particular Gaussian splatting rendering implementation is quicker than “some other expertise in the marketplace”, which is the way it can run on Quest 3 standalone and not using a PC – albeit at a noticeably decrease decision.