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Skydance's Behemoth Slays Fantasy Giants In VR This November

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Skydance’s Behemoth, the upcoming VR fantasy motion RPG, confirmed a launch date on Quest, Steam, and PlayStation VR2.

Developed by Skydance Video games (The Strolling Useless: Saints & Sinners), the studio confirmed its new single-player action-adventure will arrive on November 14. Taking part in as Wren the Hunter throughout the Forsaken Lands, Behemoth guarantees brutal gory violence that permits you to minimize, maim, bludgeon, and kill enemies through physics-driven melee-based fight, ultimately taking down the titular creatures. You’ll be able to watch the brand new trailer beneath.

Skydance’s Behemoth splits this journey throughout totally different environments, starting from snowy tundras to swampy marshlands. “As Wren, you might have great energy and may maintain your personal in a struggle, however you could strategy fight strategically and use fast reflexes to deflect enemy assaults and slay every thing in your path,” states the studio in a weblog submit.

We believed the upcoming motion RPG seemed promising in our earlier Behemoth hands-on, stating it builds upon The Strolling Useless: Saints & Sinners’ fight foundations effectively.

I got here away from this PSVR 2 preview extremely impressed – feeling like I had seen a powerful contender for recreation of the yr shaping up right here. Between an interesting presentation and satisfying but brutal physics-based fight, it is demonstrating sturdy VR-first design with a formidable sense of scale that you simply could not replicate on flatscreen platforms. Skydance’s Behemoth placed on a convincing present.

Skydance’s Behemoth arrives on Quest, PSVR 2, and Steam on November 14. Anybody who pre-orders will obtain the Historic Hero’s Sword, Thornwood Bow, Behemoth Bone Axe, and Bronze Grappling Hook at launch.

Skydance’s Behemoth Fingers-On: Promising VR Motion Fantasy With Nice Fight

Skydance’s Behemoth builds on Saints & Sinners foundations with a extremely promising VR motion RPG. Our full impressions and developer Q&A.

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