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Civilization 7 Introduces New Ages System, Reimagined Leaders

civilization 7
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2K and Firaxis have introduced a launch date for Civilization 7, and to associate with that, as beforehand confirmed, they’ve additionally launched an prolonged gameplay showcase. Along with revealing Recreation of Thrones and Star Wars actor Gwendoline Christie as the brand new narrator within the upcoming 4X technique title, the showcase additionally reveals intensive particulars about a number of the greatest gameplay modifications gamers can count on. 

One of many core modifications in Civilization 7’s central loop goes to be the introduction of a brand-new system of Ages. Gamers have, after all, seen their empires transfer via totally different eras in Civilization titles previously, however Civilization 7 will see every recreation comprising of three ages- the Antiquity Age, which is concentrated on agricultural societies; the Exploration Age, the place empires begin increasing and reaching out to commerce and work together with one another; and the Fashionable Age, the place you’ll see ra[id technological advancements, some of which will be particularly destructive. 

Each Age will come with its own unique attributes and elements, such as resources that are found on the map, technologies and civics that can be researched, units and buildings, and more. Unlike past titles, however, where moving from one era to the other would wipe the slate clean, in Civilization 7, the choices you make in one Age will have an impact on the next Age, which means your empire will dynamically grow through the ages and reflect the different choices you have made as its leader through the ages. 

In a nutshell, all of that means that civilizations are now going to change through the Ages. Rather than sticking with the civilization you start with throughout all of the Ages, your civilization will now change from Age to Age. In addition to being able to play through a single game covering all Ages, players will also have the option to play individually in each Age. 

On top of introducing Ages, Civilization 7 is also significantly changing how leaders will work. In past titles, civilizations and leaders were always a package deal, determining your policies, what units you would have, the things you’d research, and more. In Civilization 7, however, leaders and civilizations won’t be tied together, which you can choose whichever civilization you want while playing as any leader of your choosing. Additionally, players will now also be able to customize leaders with attributes earned through gameplay. Check out the showcase below for more details.

Civilization 7 launches on February 11 next year for PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC. 


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