As promised, BioWare has supplied intensive particulars on the PC model of Dragon Age: The Veilguard. Ray tracing and Nvidia DLSS 3 had been already confirmed, with different upscaling options like FSR 2.2 and XeSS additionally supported. Nevertheless, there’s additionally help for 21:9 Ultrawide displays. Gamers can even flip “Cinematic Facet Ratio” off to take away black bars throughout cinematics.
Different confirmed options embody a discipline of view slider, uncapped body charge, full HDR help, native help for DualSense (full with haptic suggestions) and Xbox controllers. Seamless transitions between keyboard+mouse and controllers are doable, and you’ll customise class-specific key bindings.
There’s additionally an Extremely RT mode for ray tracing tailor-made in the direction of “extraordinarily” high-end rigs. PC gamers can even stay up for Nvidia Reflex help, fractional charge VSync, non-obligatory dynamic decision scaling, and settings to regulate post-processing high quality, terrain high quality, lighting high quality, contact shadows, and extra.
Different PC options are nonetheless to be revealed, so keep tuned for additional particulars within the coming weeks. Dragon Age: The Veilguard launches on October thirty first for Xbox Sequence X/S, PS5, and PC. Take a look at the PC necessities for the title right here.