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Learn how to beat the Yellow Wind Sage in Black Fantasy: Wukong

How to beat the Yellow Wind Sage in Black Myth: Wukong

The Yellow Wind Sage is the ultimate boss of chapter 2 in Black Fantasy: Wukong, and he’s far more troublesome than most different bosses within the sport. He’s a compulsory boss and the intestine test between you and chapter 3.

On this Black Fantasy: Wukong information, we’ll stroll you thru how one can discover the Yellow Wind Sage, when to combat him, and how one can take him down.

The place to search out the Yellow Wind Sage in Black Fantasy: Wukong

The Destined One battles the Yellow Wind Sage in Black Myth: Wukong

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The Yellow Wind Sage isn’t a boss you possibly can unintentionally miss, as you gained’t have the ability to progress the sport till you defeat him. Nevertheless, it’s not totally clear that you simply’re strolling right into a boss enviornment if you method him.

There are two shrines near the Yellow Wind Sage, and you may method him from both path. The primary is the Windseal Gate Shrine on the Yellow Wind Formation. The Second is the Cellar Shrine in Crouching Tiger Temple. To interact the boss, stroll into the large sandstorm and the cutscene will play.

For those who’re struggling to defeat the Yellow Wind Sage, relaxation on the Cellar Shrine because the run again is a bit shorter.

When to combat the Yellow Wind Sage in Black Fantasy: Wukong

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Not like the Wandering Wight, you possibly can’t simply go away the realm and are available again if you’re able to combat. There’s solely a lot sport you possibly can play earlier than you need to defeat the Yellow Wind Sage with the intention to progress. That stated, you possibly can nonetheless delay the method so long as potential, guaranteeing you’ve gotten loads of talent and stat upgrades.

An important factor so that you can do earlier than battling the Yellow Wind Sage is unlocking the flexibility to craft medication with Xu Canine. When you’ve accomplished the primary leg of his quest, you’ll have the ability to craft Celestial Medicines after you attain the Cellar Shrine — which is true close to the boss. This can assist you dramatically enhance your stats, together with protection, stamina, well being, and mana — all invaluable stats as you head into this boss. You’ll additionally have the ability to craft consumables that may allow you to enhance your harm — permitting you to chew by means of the Yellow Wind Sage’s extraordinarily giant well being bar even sooner — or improve your protection for a short while.

Learn how to beat the Yellow Wind Sage in Black Fantasy: Wukong

The Yellow Wind Sage will make fast work of you if you happen to can’t dodge his assaults, so let’s begin there:

  • Employees Spin: The Yellow Wind Sage swings his employees in a half-circle, swings wildly, after which slams it into the sand. This transfer appears to be like sooner than it’s. Dodge across the boss’ facet, by means of the swings, to keep away from taking harm.
  • Sand Forks: The Yellow Wind Sage will raise his employees into the air and slam it into the sand, spear head first. It will deal harm and trigger an eruption of forks to shoot out of the sand in entrance of him. Dodge round to the facet if you see him maintain his employees up.

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  • Leaping Stomp: The Yellow Wind Sage can leap into the air and slam his foot down. This offers harm in a small space. The transfer is fairly fast, nevertheless it has a really apparent inform — his toes will utterly go away the bottom. Simply dodge again away from him to keep away from getting stomped.
  • Disengage: The Yellow Wind Sage will swing his stick down at you as he jumps away. While you’re punishing him, look ahead to his arm to come back down at his facet whereas holding his employees. When it does, again away from him with a dodge and reset.
  • Charging Combo: When the Yellow Wind Sage has a little bit of distance on you, he’ll step ahead with a swing from his employees, do a fast combo in entrance of him, do a leaping back-handed slam into the sand, after which do one other spin when he lands. All of those strikes are dodgeable they usually have a rhythm to them. Look ahead to the stick to come back towards you and dodge on the final second. Keep near him and you may punish when the combo ends.

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  • Wind Slash: The Yellow Wind Sage will swing his stick in entrance of him, sending out a line of damaging wind in your path. Anticipate the projectile to get near you and both dodge by means of it or leap over it. Bear in mind that generally he’ll shoot three without delay.
  • Storm Spin: When you get the boss’ well being right down to about two-thirds, he’ll do an enormous spin round him that offers harm in an space and summons the storm. These swings are very gradual, so simply dodge by means of them.
  • Summoned Echoes: The Yellow Wind Sage will often disappear into the storm and ship echoes out to combat you. These echoes simply do one combo after which go away. Just like the boss, you’ll get a really feel for these patterns finally, however watch for a similar issues because the Yellow Wind Sage: the stick and the toes. You possibly can’t deal any harm to those guys, so simply give attention to dodging.
  • Return Combo: As soon as each of his echoes have attacked, the Yellow Wind Sage will leap again into the sector with an assault of his personal: a delayed stomp. He offers you loads of warning for this one, so again away in case your stamina is low, or dodge by means of it for an opportunity to deal some harm after.

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  • Punt Seize: One of many Yellow Wind Sage’s most devastating and annoying strikes is his seize. He’ll deal tons of harm with this transfer earlier than throwing you again on the bottom. To make issues worse, the inform may be very delicate, because it begins with somewhat punt. Within the second part, attempt to regulate his toes and dodge everytime you see him begin to kick out moderately than stomp.
  • Headless Spear Combo: When the Yellow Wind Sage returns from his journey within the sands, he’ll be a lot sooner and use his hand to summon pitch fork assaults. The precise combos aren’t that completely different — stomping along with his toes and huge sweeps with the employees — however you’ll be punished extra for not dodging by means of them. Control his employees always that will help you time your dodge.

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  • Beetle Summon: Within the second part, the Yellow Wind Sage will often scream, inflicting an enormous beetle fabricated from sand to fly out of the bottom and physique slam you. This factor is tremendous scary and hurts very badly, however the window to dodge it’s fairly lengthy. Dodge somewhat sooner than you assume it’s essential to, because the shoulder blade will get near you.
  • Twister Summon: When you attain the underside fourth of his well being bar, the Yellow Wind Sage will summon a storm. He’ll stick his employees within the sand for this and begin spinning his arms. Take the possibility to beat him down whereas he does this, earlier than the sector will get very disagreeable.
  • Remaining Combo: As soon as the storm comes, the Yellow Wind Sage will primarily do a combo that entails numerous sweeping along with his stick. The unhealthy information right here is that you’ve got little or no room to dodge now and he’s a lot tougher to see. The upside is that his glowing spins are seen by means of the sandstorm, so simply do you greatest to time your dodge.
  • Remaining Summons: Because the storm rages on, the Yellow Wind Sage will ship in his echoes once more, who will do extra highly effective combos. These could be very laborious to see within the sandstorm, so simply search for the glow of their sticks to time your dodge.

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The Yellow Wind Sage may be very aggressive, however his strikes are all fairly predictable. Nevertheless, the boss is grueling for numerous different causes exterior of the uncooked “issue” of the combat.

First, it’s very lengthy, which may make dying’s really feel much more exhausting than regular.

Second, the boss has a number of phases the place you possibly can’t goal him for brief durations of time, which each elongates the combat and stops you from with the ability to brute-force the encounter, which means you should study his patterns.

Lastly, there’s the ultimate part. As you battle the Yellow Wind Sage, the storm that surrounds the sector shrinks and shrinks. And to make issues worse, the boss will summon a number of mini tornadoes to spin across the ever-shrinking enviornment. This usually ends in you getting juggled by the storm after which bounced right into a twister till you’re useless. The digicam doesn’t assist both, as it may be extraordinarily troublesome to see by means of the storm within the hectic closing moments.

It is best to get actually good on the first three-fourths of the combat so it can save you all of your methods (and mana) for the top. Earlier than the Yellow Wind Sage begins summoning storms, he’s only a mildly annoying boss with numerous well being that hits fairly laborious. However like we talked about earlier than, his transfer set is straightforward to study and his tells are fairly apparent. For those who’re battling this combat, attempt to get by means of as a lot of it as potential with out utilizing any spells in any respect — simply you, your stick, and the boss.

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As soon as you possibly can reliably get to the ultimate part, you’re in enterprise. For those who’ve seen the “random bullshit, go!” meme, channel that vitality. As quickly as he summons the storm, beat on him as a lot as potential. Ultimately he’ll leap out and ship his echoes in after you once more. It is a nice time to make use of your Transformation spell to offer your self one other well being bar. You may as well chug some Evil Repelling Drugs to assist improve your defenses. As soon as the boss returns, use Immobilize to stun him, summon your clones with Pluck of Many, and use your Spirit Ability to slam him. The purpose right here isn’t essentially to be quick — though that helps — however to simply use any and all instruments you’ve gotten left to defeat him in his most chaotic second.

Ultimately you’ll both get the grasp of this very irritating dance otherwise you’ll get fortunate and get sample within the storm. Both means, do not forget that a win is a win. Take pleasure in your new relic, a bunch of nice crafting supplies, and the brand new nightmares ready for you in chapter 3.

In search of extra assist in your journey because the Destined One? Take a look at our different Black Fantasy: Wukong guides, which can assist you discover all three hidden bells in chapter 1, sober up the Yellow-Robed Squire in chapter 2, work out how one can craft medication, and observe down all of Buddha’s Eyeballs.

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