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Elden Ring: Shadow of the Erdtree Patch Nerfs Closing Boss

Elden Ring - Shadow of the Erdtree_06

FromSoftware has launched a brand new patch for Elden Ring, and whereas it applies to the sport as a complete, it successfully nerfs the ultimate boss of Shadow of the Erdtree. First, their beginning motion sample has modified, and a few assaults have been “adjusted.”

Different assaults now deal decreased injury and stamina injury whereas the visibility of some results is improved. The vary of non-weapon assaults has additionally been decreased. Certain, the growth launched in June and plenty of gamers could have crushed it, however higher late than by no means.

The patch additionally contains stability changes and modifications, together with one other nerf to Backhand Blades in PvP. Twin-wield spear assaults and the Pata have additionally seen their injury decreased. Moreover, the headshot injury animation occurring towards different gamers with the Unfold Crossbow has been fastened.

Try among the patch notes under. Elden Ring: Shadow of the Erdtree is obtainable for Xbox One, PS4, PS5, PC, and Xbox Sequence X/S. You possibly can learn our overview, the place we scored it a ten out of 10.

ELDEN RING Patch Notes – Model 1.14

Closing Boss stability changes

The next changes have been made to the ultimate boss of “SHADOW OF THE ERDTREE”

  • Modified the motion sample when the battle begins.
  • Adjusted some assault strikes.
  • Decreased the injury of some assaults.
  • Decreased stamina injury of some assaults.
  • Decreased the assault vary of some non-weapon-based assaults.
  • Improved the visibility of some assault results.

PvP-exclusive stability changes

Gear

  • Decreased the injury of Backhand Blades towards different gamers. (The Smithscript Cirque’s throwing assaults aren’t affected by this modification)
  • Decreased the injury of Spears’ twin wield assaults towards different gamers.
  • Decreased the injury of the Pata weapon towards different gamers.
  • The “Unfold Crossbow” weapon will now not trigger the headshot injury movement when hitting one other participant.

Ability

Scattershot Throw

  • Decreased injury towards different gamers.
  • This ability will now not trigger the headshot injury movement when hitting one other participant.

Discus Hurl

  • Decreased the injury animation worth generated by this ability when hitting one other participant.

Weed Cutter

  • Decreased the poise worth of follow-up assaults when utilizing this ability towards different gamers.

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