0 0 lang="en-US">
Site icon Gamer Life Media

Following Immortals of Aveum probably not doing a factor, a few of its former devs signal on with new studio from Rockstar legend Dan Houser's Absurd Ventures

Following Immortals of Aveum not really doing a thing, some of its former devs sign on with new studio from Rockstar legend Dan Houser's Absurd Ventures
Read Time:2 Minute, 50 Second

Absurd Ventures, the corporate fashioned by longtime Rockstar mainstay Dan Houser a couple of years in the past, has introduced that it is fashioned a recent studio underneath its umbrella. The studio, referred to as Absurd Marin, comes with a beginning workers of a number of former builders of Ascendant Studios’ ill-fated Immortals of Aveum.

Yep, that is the Immortals of Aveum that got here out final yr amid a complete barrage of different fascinating issues, and, for the million causes unlucky issues like this could occur, did not ship the gross sales the pretty lofty price range the execs had pencilled in for it led them to anticipate. This was adopted by some layoffs at Ascendant, which clearly nobody with sense, irrespective of how they felt in regards to the sport itself, wished to see.


To see this content material please allow concentrating on cookies.

Now, Immortals’ director and Ascendant co-founder Bret Robbins might be main Absurd Marin (thanks, GamesIndustry.biz), which is made up of “about 20 builders from the core group behind Immortals of Aveum” as of writing, and might be engaged on a “story-driven journey sport”.

As of proper now, the sport sounds prefer it’s within the early levels of improvement, and due to this fact hasn’t has its identify introduced. It is separate from the sport that Absurd Ventures itself is engaged on, which is predicated on a universe referred to as A Higher Paradise, the identical identify you will discover on a 12-part audio sequence Absurd has been engaged on.

Again in Could, some job listings probably provided a greater concept of what that sport from the principle Absurd studio would possibly vaguely appear to be or contain, although the corporate’s in any other case stored it fairly underneath wraps so far.

Even when we’ll in all probability wait some time for more information about it, it is good to see some Immortals devs being given an opportunity to have a crack at making one thing else after Ascendant laid off “about 45%” of its workforce this time final yr, following its magic shooter being described by one ex-Ascendant worker as a factor that nobody purchased.

“Not in years have I seen a sport thrown out to die as exhausting as Immortals of Aveum,” our personal Connor Makar wrote in his assessment of Immortals, “Developed by Ascendant Studios, it is a sport that hopes to mix some good ol’ long-established FPS motion with some slick spell-slinging. An fascinating pitch for positive, however sadly not one which manifests itself in an particularly exhilarating trend. Immortals of Aveum is a middling journey, which simply so occurs to be releasing at a time when a number of industry-shaking video games are releasing.”

Happy
0 0 %
Sad
0 0 %
Excited
0 0 %
Sleepy
0 0 %
Angry
0 0 %
Surprise
0 0 %
Exit mobile version