Lifeless by Daylight is an enormously fashionable and profitable recreation. Behaviour Interactive has used that as a springboard for different initiatives, like Deathgarden: Bloodharvest, Meet Your Maker, and Islands of Perception. However none have confirmed as profitable because the developer’s flagship undertaking, which Behaviour is now utilizing to experiment with different genres, just like the cheeky Lifeless by Daylight courting sim Hooked on You or the upcoming co-op shooter presently codenamed Undertaking T. The newest try on this vein, a derivative narrative recreation known as The Casting of Frank Stone, reveals numerous promise — but it surely additionally reveals the difficulty in increasing Lifeless by Daylight into an enormous, story-rich franchise.
You could be forgiven for not even figuring out that Lifeless by Daylight has a labyrinth of lore, informed via merchandise descriptions, in-game diary entries, brief animations, and character biographies. These narratives don’t present up in a standard match of the 1v4 asymmetrical multiplayer recreation during which Survivors try and outwit and escape a nefarious Killer. For individuals who aren’t tuned in to new character releases, it’s attainable to lose the unique solid within the shuffle as Behaviour introduces new, licensed tie-ins like Trevor Belmont, Jill Valentine, or Lara Croft.
Enter The Casting of Frank Stone, developed by Supermassive, which additionally stars a complete new solid of characters concerned within the Lifeless by Daylight mythos. Lifeless by Daylight is made up of murderous Killers trapped in a realm of torment known as the Fog, the place they endlessly hunt Survivors on this cyclical form of hell dimension. However what occurs earlier than the Fog rolls in to say a brand new Killer and a few poor Survivors? That has largely been left as much as participant creativeness, however every new spinoff has explored the character of the Fog a bit extra intently.
Picture: Supermassive Video games/Behaviour Interactive
The Casting of Frank Stone suits properly in with the remainder of Supermassive’s catalog as a five-to-six-hour recreation; the participant should navigate the sport’s heroes via a story expertise, passing quick-time challenges and making selections that can decide their destiny. The story performs out throughout three time durations, and relying on the participant’s choices, characters can meet a complete number of grisly fates, from a easy stabbing all the best way as much as fast growing older or demise by interdimensional portal.
The sport begins within the ’60s, with a showdown towards the murderous Frank Stone himself as he prepares to sacrifice an toddler to a darkish god. Twenty years later, a bunch of younger filmmakers resolve to create Homicide Mill, a B film based mostly on the native lore across the serial killer Frank Stone and his deserted metal mill. Lastly, in 2024, that film has turn out to be so notorious that it evokes a collector to ask a couple of friends to her towering manse, every one in possession of part of Homicide Mill. The primary half of the sport is a sluggish burn, establishing all this context earlier than actually rolling out the scares.
Frank Stone’s darkish god, the Entity, looms over all three time durations. The Entity is the antagonist of the Lifeless by Daylight universe: a distant and uncaring god who desires nothing greater than to devour every particular person actuality of the multiverse. A cult often called the Black Vale is conscious of the Entity, and the cult members know that it’ll discover acts of ugly homicide and heedless slaughter. Frank Stone appears to have caught the Black Vale’s eye, and so they start to prep him as scrumptious bait for his or her beloved Entity.
The Black Vale and the Entity are properly established in Lifeless by Daylight canon; the method of somebody descending into homicide and being claimed by the Entity occurs in each single Killer biography. These different characters don’t present up in The Casting of Frank Stone, nevertheless; they’re solely current within the recreation via little cameos and Easter eggs.
Picture: Supermassive Video games/Behaviour Interactive
That non-specificity turns into an enormous downside in The Casting of Frank Stone — the person characters hardly appear to matter. Every character feels flat; the narrative has to spend a lot time organising the timelines, the character of Frank Stone, and the opposite mysteries of the Lifeless by Daylight universe that we hardly get to be taught extra concerning the recreation’s different characters, like Madison or Stan within the current day.
The perfect horror is the type that speaks to one thing bigger, utilizing the scares to drive towards a higher level. George Romero’s zombies are a critique of consumerism, Jordan Peele’s Us is a narrative about having fun with privilege off the again of another person’s struggling, and vampires are deeply tied to themes of wealth, exploitation, and energy.
The Casting of Frank Stone gestures at a couple of fascinating avenues, like exploring the impression of our fascination with true crime, or the impact that investigating the Entity might need on one regular man, however finally the run time isn’t lengthy sufficient to decide to anyone assertion. The tip consequence looks like a narrative that fills out a fan wiki properly, however doesn’t stand by itself two toes.
There’s numerous potential within the Lifeless by Daylight universe; characters like The Plague or The Physician have despatched chills up my backbone. The Casting of Frank Stone is a large enchancment over the lackadaisical Hooked on You, but when I have been to suggest a Supermassive recreation to a pal, I’d be extra more likely to recommend Home of Ashes. Everybody can agree that homicide cults are dangerous; I’d prefer to see Behaviour use the Lifeless by Daylight universe to inform a narrative with some precise enamel.
The Casting of Frank Stone was launched Sept. 3 on PlayStation 5, Home windows, and Xbox Sequence X. The sport was reviewed on PC utilizing a obtain code bought by the creator. Vox Media has affiliate partnerships. These don’t affect editorial content material, although Vox Media could earn commissions for merchandise bought by way of affiliate hyperlinks. You will discover extra details about gamerlifemedia’s ethics coverage right here.