Metro Awakening gameplay serves as an attention-grabbing graphics comparability between standalone and console VR.
For those who missed it, on Friday Vertigo Video games and Deep Silver shared six minutes of Metro Awakening gameplay operating standalone on Quest 3, a day after sharing related gameplay on PlayStation VR2.
That will help you see the distinction in graphical constancy, UploadVR’s Don Hopper composited probably the most related sequences from the gameplay facet by facet.
The comparability exhibits Quest 3’s 15-watt XR2 Gen 2 cellular chipset holds up remarkably properly to the 4kg console drawing 200 watts of mains energy, although there are after all important variations.
Lighting is by far the most important enchancment on the PlayStation model. From the steel magazines to the pores and skin of mutants, supplies replicate gentle as a substitute of simply being illuminated by it, and the environmental lighting is richer too, interacting with results like smoke. Dynamic sources such because the participant’s weapon firing even gentle up close by objects, one thing sorely lacking on the Quest model.
That stated, geometry and textures look to be very related between the platforms, and typically it appears to be like like the identical sport on a special graphics setting, not a essentially totally different look as we regularly noticed within the Quest 2 period.
Metro Awakening is coming to Quest 2 and Quest Professional too, however we’ve not but seen what it appears to be like like on these older headsets, which have lower than half the GPU efficiency of Quest 3 and Quest 3S.
One other main distinction between the platforms would be the show sort you are viewing it on. On PlayStation VR2’s OLED panels you will see true blacks and higher element within the darkness of the Moscow Metro, in addition to punchier colours, however at the price of mura, a non-uniform mounted sample noise throughout the picture.
As for the gameplay of Metro Awakening, UploadVR’s Henry Stockdale lately performed a 45-minute demo of the sport on PlayStation VR2. Whereas he is reserving full judgement for the ultimate launch, his preliminary impressions are that it “adapts the flatscreen collection properly with robust atmospheric design and good physicality”.
Metro Awakening will arrive on November 7 on Meta Quest headsets, PlayStation VR2, Steam, and Viveport PC.