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Metaphor: ReFantazio Developer Interview Particulars Setting, Fight, and Extra

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Coming from the inventive leads of the Persona sequence, Metaphor: ReFantazio has at all times been a recreation to show heads, and with opinions proclaiming it as top-of-the-line video games of the yr within the lead-up to its imminent launch, pleasure surrounding the fantasy RPG is constant to mount. Now, with its launch on the horizon, the official Xbox podcast has shared an interview with the director of Metaphor: ReFantazio, Katsura Hashino, who beforehand directed Shin Megami Tensei 3: Nocturne, Persona 3, Persona 4, Persona 5, Catherine, and extra. 

Within the interview, Hashino provides particulars on Metaphor: ReFantazio’s fantasy setting, whereas additionally talking about how its story is structured otherwise from what Persona followers may be used, in flip additionally permitting gamers to have the ability to discover a better number of environments all through the size of the sport. Hashino additionally speaks concerning the recreation’s fight, the way it blends real-time mechanics, the inspiration it takes from Shin Megami Tensei’s fight, and extra. Watch the interview beneath for extra particulars. 

Metaphor: ReFantazio is due out on October 11 for PS5, Xbox Collection X/S, PS4, and PC. 


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