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There's extra to Diablo 4's patch 2.0.3 than simply nuking the evade spam builds, it additionally makes Kurast Undercity runs extra rewarding

There's more to Diablo 4's patch 2.0.3 than just nuking the evade spam builds, it also makes Kurast Undercity runs more rewarding

Blizzard has launched the complete set of patch notes for Diablo 4 replace 2.0.3, which is ready to reach tomorrow, October 17 on all platforms. That is, roughly, the primary meaty patch for the sport for the reason that launch of Vessel of Hatred and the beginning of Season 6.

Because of this, lots of the adjustments repair loads of the problems gamers have been having with it, deliver again some lacking options, and drop the primary post-expansion nerf hammer to handle these pesky evade spam Spiritborn builds.


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Patch 2.0.3 follows a sequence of smaller patches that launched within the wake of Vessel of Hatred. Whereas the vast majority of these have been single-issue updates, this one has a lot wider attain that spans steadiness, bug fixes, and even just a few UI tweaks to make just a few areas simpler to learn/navigate.

Outdoors of nuking all these evade spam builds some Spiritborn gamers have been counting on a bit an excessive amount of previously few days, the patch additionally makes just a few upgrades to the rewards gamers get from Kurast Undercity runs. The Undercity is a brand new sort of dungeon that’s unique to homeowners of the enlargement, however gamers have been complaining that the rewards could possibly be underwhelming.

In response, Blizzard is growing the variety of random merchandise drops, and doubling Gold drops from enemies. The patch additionally makes it so at the least one Legendary merchandise is assured to drop. Outdoors of the rewards, the patch brings some steadiness tweaks to the Kurast Undercity, too. As an illustration, it removes monsters with Further Well being from the enemy pool fully.

Whereas on the topic, you must also count on bosses, and monsters with larger afflictions to be much less tanky. By the identical token, spawn frequency of stricken tremendous Elites and common Elites has been adjusted. Blizzard can be making some tweaks to the Undercity timers.

The beginning time is now 120 seconds, as a substitute of 100 (with no Tributes). common Elites now offer you a ten-second bonus (up from eight), and stricken tremendous Elites grant a 15-second bonus as a substitute of 14.

The Darkish Citadel has additionally seen a lift in rewards! | Picture credit score: Blizzard Leisure.

The brand new Realmwalker occasion has been a favorite amongst gamers for the reason that begin of Season of Hatred and the discharge of the enlargement. Ourselves and lots of others advisable it for gaining XP and levelling up shortly. Patch 2.0.3 is bringing just a few adjustments to hurry up the occasion’s progress.

That is achieved by growing the utmost attainable variety of spawns from 15 to twenty, and upping the boss’ motion velocity by 15% – that is additional elevated by 10% each time a wave of Bloodbound Guardians is killed. And, as one final bonus, Realmwalker encounters now have an opportunity to spawn a Treasure Goblin.

Loads of very a lot welcome UI tweaks are on this patch, too. Among the highlights embrace a number of high quality of life adjustments to Rune crafting, in addition to socketing in gear that already has Gems. The tooltips for all Runes and Runewords have been up to date, too, so you may shortly resolve whether or not they’re helpful to your construct.

For the complete change log, try the Blizzard weblog. In the event you missed our latest guides on the best way to recruit Mercenaries in Diablo 4, and unlock your Spiritborn specialization – hit up these hyperlinks. Our greatest Spiritborn builds web page has been standard, so give {that a} look, too.

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