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Windblown Early Entry Plans Embrace New Mechanics, Lore, and Potential Console Ports

Windblown
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Movement Twin’s Windblown is now in early entry, providing 12 weapons and 5 biomes for rogue-lite followers to tear by means of, solo or co-op. Nevertheless, it’s solely the beginning of the journey. There will probably be extra ranges, weapons, and biomes, however what does the crew have deliberate for the approaching future?

In a brand new Steam submit, Movement Twin revealed that it’s specializing in gathering suggestions and sprucing “all the things that we predict in a tough state” (which it admits is “so much”). New content material will even embrace further enemies, Trinkets, presents, Magifishes, and skins, although there’s no timeline except for “as soon as the sport is secure.”

Maybe extra fascinating is implementing extra decisions between biomes, new gameplay mechanics, taking a look at methods to make single-player “helpful” for multiplayer and vice versa, and extra. You may also count on extra lore concerning the Vortex, high quality of life options, improved Steam Deck efficiency, and extra accessibility choices (although it may take extra time because of the crew desirous to get issues proper).

Console variations may additionally occur if the sport is “profitable sufficient.” The crew consists of 12 builders – eight internally and 4 freelancers – in order that they might be developed in parallel. Keep tuned for extra updates within the coming months.


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