Companions are the guts and soul of Dragon Age: The Veilguard. Recruiting these fascinating to your get together occurs routinely, however sustaining your relationships with every companion takes effort and time.
An important a part of that course of is finishing every companion’s private quest and spending sufficient time with them to max out their respective bond stage. Robust bonds aren’t simply essential for battle (although reaching new bond ranges does provide you with ability factors to spend on companions). It could even make the distinction between who lives and dies.
Our Dragon Age: The Veilguard information breaks down all companions who be a part of your get together, easy methods to begin their companion quests, and easy methods to maintain relationships sturdy throughout your journey.
The way to recruit all Dragon Age: The Veilguard companions
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Dragon Age: The Veilguard places seven companions in your path, and because you collect them as a part of the principle story throughout Veilguard’s first half, it’s unimaginable to overlook any of them. Every companion has a predetermined class, and is related to one of many six factions in The Veilguard. And sure, you’ll be able to romance all of them.
At a look, your companions are:
- Lace Harding, a dwarf warrior whom it’s possible you’ll acknowledge from Dragon Age: Inquisition
- Neve Gallus, a human mage affiliated with the Shadow Dragons
- Bellara Lutare, an elf mage affiliated with the Veil Jumpers
- Lucanis Dellamorte, a human rogue affiliated with the Antivan Crows
- Davrin, a human warrior affiliated with the Gray Wardens
- Emmrich Volkarin, a human mage affiliated with the Mourn Watch
- Taash, a Qunari warrior affiliated with the Lords of Fortune
Scroll by means of the picture gallery above to see every companion. Under, discover some particulars about when within the recreation you’ll recruit every of them.
Lace joins your get together routinely throughout the prologue mission, “The Finish of the Starting.” She stays with you all through the sport. Nonetheless, if you happen to select to take Harding while you deliver down the statue and cease Solas’ ritual, she’ll undergo accidents and behave in a different way for the following few missions.
Neve additionally joins your get together throughout the “Finish of the Starting,” and, if you happen to take Neve to cease the ritual as an alternative, she will get injured and alters her angle towards you for a short while after.
You discover Bellara in Arlathan Forest throughout “In Entropy’s Grasp,” and he or she joins you instantly.
Discovering Lucanis takes a little bit of effort. At a fork within the narrative, you’re given the possibility to go to Dock City or Treviso. After going to Treviso, you converse with the Crows’ chief, then find yourself in a rogue mage’s underwater analysis lab, the place the “Sea of Blood” quest begins. You’ll discover Lucanis partway by means of the mission, doing quite properly for himself towards a gaggle of Venatori.
After an interval again in Dock City, you’ll journey to the hinterlands for the mission “A Warden’s Greatest Pal.” Davrin joins firstly, alongside his lovable griffon pal, Assam.
Emmrich is your information to Nevarra’s Necropolis, and he tags alongside throughout the “The place the Useless Should Go” mission. You too can select “The Dragon Slayer” as an alternative and recruit Taash first. The mission order doesn’t matter.
Taash is on a mission for the Lords of Fortune in Rivain, one which places her in battle with the Antaam in “The Dragon Slayer” quest. She joins as quickly because the mission begins.
Can companions depart or die in Dragon Age: The Veilguard?
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Characters can die relying on how sturdy your bond is with every get together member, however Veilguard makes it plain once they’re in peril. With out spoiling something, you don’t have to fret about companions dealing with mortal hurt till a lot later within the recreation.
So far as we are able to inform, companion approval is separate from their bond stage. We made a number of decisions that Harding disapproved of within the first few missions and irritated her throughout conversations, and he or she nonetheless had the best bond stage by the point we’d assembled your entire Veilguard.
Finishing their faction and private quests and chatting with them when the time-limited dialog icon pops up subsequent to their location icon on the Lighthouse are strong methods to make sure your bond stays in fine condition. Make sure that to not ignore companions — or those you want, at any fee — and don’t fear an excessive amount of about making the flawed alternative throughout dialogue.
That stated, decisions you make all through Veilguard will affect your relationship with every companion, and a few might depart for a time and are available again modified. For instance, one early mission duties you with deciding to save lots of one metropolis over one other. The companion with ties to town you don’t save can be unavailable for the following few missions and comes again “hardened.” The hardened state will increase the ability of their bodily assaults, makes them unable to make use of help talents, and influences their angle throughout conversations with you.
The way to begin all companion quests in Dragon Age: The Veilguard
Picture: BioWare/Digital Arts by way of gamerlifemedia
Each Veilguard companion has a prolonged questline. You’ll be able to inform when a personality is able to chat — beginning their companion quest chain — by opening the map while you’re on the Lighthouse, your major hub. If a personality’s icon is marked with a yellow exclamation level, speak to them.
Whereas these are technically non-obligatory, finishing them will increase your bond with the companion in query, and also you’ll typically get gear for them throughout the quest as properly. Some pop up shortly after a companion joins you, however a number of — particularly these for companions who be a part of you a bit in a while — solely present up after you’ve progressed the story additional.
Even if you happen to don’t care a lot for them or plan on utilizing them in battle, it’s price finishing companion quests to unlock their exploration talents. Harding’s capability, for instance, strikes stone and makes it doable to succeed in beforehand inaccessible areas, and so far as we are able to inform, you don’t unlock it until you full the primary a part of her companion quest.
Each companion questline consists of 4 or extra quests, of which at the very least two are labeled as “Outings.” Outings are smaller, extra centered quests the place simply you and the companion in query full a selected process, and along with rising their bond stage, these Outing quests often current you with a number of alternatives to enhance your approval score with that companion.
Every companion questline additionally has one main alternative close to the tip that determines how your companion will deal with a severe subject they face, and so they additionally earn totally different rewards or study totally different expertise relying in your alternative in that second.
You too can buy reward objects for every companion at retailers in cities with ties to particular companions – for instance, the Warden service provider within the Hossberg Wetlands sells a curio for Davrin. These are logged as quests, however finishing them is only a matter of buying the merchandise and giving it to the correct individual. It’s a simple process, because the presents are marked with a companion icon, and you may’t give them to anybody else.
Companions will typically provide you with faction quests as properly. In our expertise, finishing these makes no distinction to your bond with a companion, although if you wish to max out faction fame, it’s nonetheless price your time to take these missions on.
Harding’s companion quest
The primary a part of Harding’s quest is named “An Unfamiliar Sense.” Converse with Harding on the Lighthouse after retrieving Solas’ dagger from Arlathan Forest throughout “The Singing Blade” so as to add this one to your journal.
Harding’s quest facilities on how she reacts to her newfound powers after coming into contact with Solas’ lyrium dagger, and it’s tied to a good bit of dwarven lore as properly — one thing not often seen in Dragon Age video games.
Bellara’s companion quest
“Echoes of the Previous,” Bellara’s quest, additionally reveals up after you full “The Singing Blade” and may journey freely to areas on the world map. Converse with Bellara in her workshop to get began.
Bellara’s quest follows her makes an attempt to know the Archive, the unusual, damaged spirit you encounter close to the beginning of the sport. Nonetheless, it’s simply as a lot about Bellara studying to know herself as it’s about her relationship with know-how and magic.
You’ll be able to start Neve’s quest after ending the “Shadow of Minrathous” mission. Converse along with her in her room on the Lighthouse, and he or she’ll suggest going again to Dock City, which provides “A Research of Dock City” to your journal. This quest turns into unavailable if you happen to don’t full it earlier than the dragon reveals up and if you happen to select to go to Treviso over Minrathous.
Neve’s quest is basically a deep dive into the seedy underbelly of Minrathous. It’s like one in all her detective tales, solely you get to participate in it and study extra about Neve and her tough previous in consequence.
Lucanis’ companion quest
“Espresso with the Crows” is Lucanis’ first companion quest, and you may seize it by talking with him on the Lighthouse after saving him throughout the “Sea of Blood” quest. Like Neve’s companion quest, “Espresso with the Crows” is blocked off if you happen to don’t full it earlier than the dragon reveals up and if you happen to select to go to Minrathous over Treviso.
Lucanis’ quest explores what occurs to the Crows after the dragon assault and uncovers darkish secrets and techniques on the coronary heart of Lucanis’ previous — and household. Spite, the demon residing inside his head, additionally has a task to play, and as you’d anticipate from a narrative about demons and assassins, issues get fairly darkish.
Davrin’s companion quest
Davrin’s quest begins with “The way to Practice a Griffon,” an outing mission that turns into out there after you first converse with him on the Lighthouse as soon as the search “A Warden’s Greatest Pal” ends.
Davrin’s quest explores his relationship to Assan and duties him with deciding the destiny of griffons generally viz a viz the Gray Wardens. All this takes place as he hunts the Gloom Howler, the Blighted creature who first appeared throughout the mission the place you meet Davrin.
Emmrich’s companion quest
Emmrich’s quest begins with a visit again to Nevarra within the “Strolling the Graves” outing. It ought to develop into out there after you end the principle story quest “The place the Useless Go,” which is when Emmrich joins you, however you might need to go away the Lighthouse and return a number of instances to get by means of an occasion with him and Harding to obtain the primary Mourn Watch faction quest.
Emmrich’s companion quest is, maybe unsurprisingly, quite extra on the esoteric facet of issues, and it explores views of life, dying, and the character of existence in northern Thedas. On the middle of all that is Manfred, his skeleton assistant, and the lengths Emmrich will go to with a purpose to save him.
Taash’s companion quest
Taash joins you throughout the Dragon Slayer essential story quest, and her first companion quest, “Fireplace on the Sands,” unlocks quickly after. As with Emmrich, it’s possible you’ll must get by means of different occasions first earlier than Taash broaches the topic of her private issues. It’s definitely worth the problem, although, as you’ll get entry to the Corridor of Valor and Isabela’s combating enviornment.
Again to Taash, although. Her quest digs into Qunari tradition and id whereas additionally exploring that curious little matter of Taash respiratory hearth — typically one thing most Qunari can’t do.
For extra Dragon Age: The Veilguard guides, see our guides on the perfect class to select and the perfect faction to affix, plus explainers on easy methods to romance get together members and easy methods to change look, and a listing of all apply and detonate combos.