LIV now has a Unity SDK that, if carried out, lets gamers and creators seize third-person footage of VR standalone on Quest.
Earlier this 12 months, Meta deprecated its personal third-person PC VR seize instruments and introduced that it could formally assist LIV, which has been round since 2016, as an alternative. This got here alongside a LIV SDK 2.0 replace, which introduced higher assist for Quest options on PC.
On PC VR, LIV’s standout function is letting builders, video creators, and streamers composite actual footage of themselves enjoying VR into third-person footage from the sport. That functionality is not a part of the standalone LIV Creator Package, however it does permit capturing third-person footage with out a PC concerned in any respect.
LIV Creator Package is carried out by builders into their video games, and works on each Quest and PC VR. The default integration brings a standardized floating digicam interface gamers can work together with that helps first individual or third individual seize, or builders can construct their very own interface.
Captured movies are saved on the headset itself on Quest, or on the PC for PC VR.
Gamers or builders can modify the sphere of view and stage of stabilization, which means LIV Creator Package can be used to seize widescreen first individual footage with out cropping, simply as you may with Meta Quest Developer Hub besides while not having a PC.
Gorilla Tag is the primary main title to implement LIV Creator Package. It is being examined with a small variety of customers at present, and can roll out to everybody “within the coming days”. Penguin Paradise additionally helps LIV Creator Package, and Digigods, Trombone Champ: Unflattened, Scary Baboon, and Neolithic Daybreak plan to assist it in future.