It is Helldivers 2 patch time, and proper off the bat, I am unhappy to disclose that this newest one – not like final week’s replace – does not embrace a fish being despatched to the nice past. Be happy to vent your disappoinment for a few minutes earlier than studying on.
Carried out? Good. Now, what does this patch do? Nicely, it is a comparatively small one with a couple of key tweaks that assist in sure situations the place divers wanted assist – or could not name for assist. Helpful stuff on condition that we’re all laborious at work proper now making an attempt to fill an area station with poor disenfranchised households.
As outlined within the notes for Patch 1.001.202, Arrowhead’s “decreased enemy spawn charge whereas progressing the Elevate Flag goal in Unfold Democracy missions”. That sound you may hear is a mix of parents who’d been getting completely overwhelmed by enemies whereas making an attempt to erect a keep on with some fabric on both respiration a sigh of aid, or gently going ‘aww’, relying on whether or not they’re a sicko or not.
There are additionally a heap of fixes aimed toward getting SOS beacons to behave correctly. Mainly, much less scarios ought to see them simply resolve to close down completely as soon as your squad’s initially stuffed up with extra gamers, as a substitute the beacon will deactivate so it could actually come again on if wants be. Although, having a bunch migrate will nonetheless shut it down, simply so the brand new host can resolve in the event that they wish to deploy a recent name for assist.
You additionally shopuldn’t encounter points the place the beacon both does the other of what it is imagined to and stops your session being made so other people can be part of and, you recognize, save your bum, or randomly will not deploy in follow-up missions after it has been deployed in a single.
Along with these and a bunch of different minor fixes and tweaks, these notes have seen Arrowhead define a number of the stuff it is testing in its ongoing efforts to cease excessivve ragdolling inflicting “helplessness and frustration”. “We acknowledge that modifications on this space might have a big affect on the participant expertise, each positively and negatively, so we’re transferring ahead cautiously,” it writes, “Whereas we’re extra sure about some modifications, others require additional thought.”
As for what it is testing out or investigating proper now on this regard, the studio supplied a pleasant record which reads as follows:
- Permitting gamers to stay inclined after ragdolling when there’s no directional motion enter.
- Enabling the usage of stims whereas ragdolling.
- Addressing conditions the place explosions ragdoll gamers from behind cowl.
- Additional changes to enemy conduct and projectiles.
- Being thought of inclined when ragdolling on the bottom.
- Gamers are unable to emote when flying by the air.
- Stratagem balls bounce unpredictably off cliffs and a few spots.
- The Bolstered Scout Strider doesn’t telegraph its rocket assaults. We’re investigating how we will additional enhance the play expertise towards this enemy.
I will be trustworthy, any answer that includes having the ability to do some mid-fall wound patching such as you’re an anti-gravity hospital, or helps facilitate extra of the enjoyable flying emote hijinks that’re at all times good for hilarious clips – even when they do not find yourself saving lives like they used to – sound good to me.