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Fancy a take a look at Half-Life 2: Episode 3? For Half-Life 2's twentieth anniversary, Valve shares a jam-packed documentary displaying among the notorious episode that by no means was

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20 years on from the discharge of Half-Life 2, Valve has proven off a few of what Half-Life 2: Episode 3 might have appeared like.

I apologise to these of you that can really feel immediately aged by this, however Half-Life 2 is 20 years previous now. Sure, sure, I do know it solely looks as if yesterday, however nope, Half-Life 2 is a authorized grownup able to consuming in virtually each nation bar the US. To rejoice that, Valve has launched an enormous replace for the sport, which has some nice additions – for one, Episode 1 and a pair of are actually within the primarily based sport, so that you need not choose them up individually, and a developer commentary mode has been included for some behind the scenes tidbits. A complete bunch of bugs have been mounted too, and better of all you’ll be able to choose up the sport totally free till November 18.

Watch on YouTube

Most fascinating of all, although, is {that a} two-hour-long documentary about Half-Life 2 has been launched pulling in a bunch of the sport’s unique devs to speak about all types of issues like making an attempt to construct Steam, an early model of the sport being shared on-line, and most tantalising of all, a glimpse at what Half-Life 2: Episode 3 might have considerably appeared like. In the direction of the top of the documentary, the devs exhibit some idea artwork and even gameplay footage from work completed on the notorious and unreleased Episode 3.

The footage exhibits that Episode 3 would have been set within the Arctic, with a particular gun that will allow you to construct ice partitions to defend your self, or paths to run alongside. There are some fascinating quotes from Gabe Newell himself too, with the Valve head saying, “You’ll be able to’t get lazy and say, ‘Oh, we’re transferring the story ahead.’ That is copping out of your obligation to avid gamers. Sure, after all they love the story. They love many, many facets of it. However saying that your motive to do it’s as a result of folks wish to know what occurs subsequent, you already knowβ€”we might’ve shipped it, it would not have been that tough. The failure, my private failure was being stumped. I could not work out why doing Episode 3 was pushing something ahead.”

Clearly in 2020 we noticed the discharge of Half-Life: Alyx, however that got here right down to the truth that VR allowed for extra innovation within the sport’s design. So whether or not or not we’ll ever see extra from the world of Half-Life in a non-VR capability is usually down as to if Valve thinks it may well do one thing actually totally different. Fingers crossed for you, Half-Life followers.

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