Site icon Gamer Life Media

S.T.A.L.Okay.E.R. 2: Coronary heart of Chornobyl Patch Fixes Over 650 Bugs, Contains 100 Crash Fixes

s.t.a.l.k.e.r. 2 heart of chernobyl

GSC Recreation World’s newest patch for S.T.A.L.Okay.E.R. 2: Coronary heart of Chornobyl is reside on Xbox Collection X/S and PC, and fixes greater than 650 bugs. These embody addressing points with AI, like getting caught and never reaching the placement or missions, thus leading to blockers for the following stage.

Roughly 100 crashes have been fastened (together with these probably occurring from reminiscence leaks) alongside numerous audio bugs. A number of steadiness changes are additionally out there, like Artifacts costing extra (thus offering extra income when promoting) and decreased restore prices for weapons and armor. Mutants deal reasonably much less harm on Rookie issue, and armor sturdiness is 12.5 p.c increased.

Mutants have additionally seen nerfs just like the Bloodsucker taking extra harm from firearms and having much less HP regeneration when exiting fight. The HP values for the Burer, Boar, Flesh, and Controller have additionally been reasonably lowered.

Try the total patch particulars right here. Sadly, it doesn’t embody fixes for A-Life 2.0, although GSC Recreation World is working to handle points in “future patches.”

Patch 1.0.1 Notes

Consideration, stalkers.

Thanks to your ardour and help for the reason that launch, it’s actually necessary to us. The Patch 1.0.1 is reside each on PC and Xbox. That is our first repair patch that addressed over 650 totally different bugs and points. Right here is the listing of the foremost updates for the sport.

AI fixes:

  • Mounted teams of NPCs getting caught and dying close to Shelter throughout energetic Emission.
  • Mounted challenge when Burer might drop any mission objects out of the participant’s fingers.
  • Added lacking sound results for Burer’s ‘Telekinesis’ capacity.
  • Mounted points with NPCs often getting caught and never reaching the mission location. This may need precipitated incapacity to work together with NPC or progress to the following mission stage resulting from idle conduct of mission NPC.
  • Mounted points with efficiency drops/potential out-of-memory crashes in hubs and areas crowded with NPCs throughout lengthy play periods.
  • Mounted challenge when NPCs would transfer to A-pose or begin flying after dying.
  • Mounted challenge when NPCs couldn’t monitor whether or not a goal in cowl was coated from photographs, which precipitated them to shoot into cowl.

And different, greater than 20 totally different points with AI.

Optimization fixes:

  • Mounted challenge with invisible NPC/Mutants showing in FOV whereas the Participant is scoping.
  • Mounted fireplace visible results that weren’t rendering at sure digicam angles.

Additionally, we fastened roughly 100 totally different crashes, together with potential reminiscence leaks and EXCEPTION_ACCESS_VIOLATION points.

Audio & Sound fixes:

  • Mounted challenge when fight music was nonetheless taking part in whereas fight was completed.

And seven different minor audio & sound bugs.

Stability changes:

  • Weapons and armor restore price is decreased.
  • Considerably elevated price of artifacts (extra income from promoting).
  • Cash reward for many missions is elevated from 2 to three occasions.
  • Rookie issue armor and weapons buffs.
  • Injury from mutants is reasonably decreased on Rookie issue (extra mutant well being steadiness adjustments in Fight Stability part).
  • Injury to participant’s weapon is decreased by 23 p.c on Rookie issue.
  • Armor sturdiness is elevated by 12.5 p.c.
  • Added silencer attachment for PTM to particular stash on Lesser Zone.
  • Mounted promote costs for Exoskeletons, they’re now dearer to promote.
  • Mounted promote worth of upgraded weapons.
  • Rebalanced Hercules consumable: participant pace debuff eliminated; elevated the impact parameters (now extra weight might be carried by participant after consuming).

Some extra minor bugfixes.

Fight Stability:

  • Decreased some mission objects’ weight (together with weight of scanners)
  • Barely rebalanced Bloodsucker’s harm.
  • Decreased Bloodsucker’s strike safety rank (extra harm from weapons).
  • Decreased Boodsucker’s HP regeneration outdoors the fight.
  • Controller HP is reasonably lowered.
  • Burer HP is reasonably lowered.
  • Boar HP is reasonably lowered.
  • Flesh HP is reasonably lowered.
  • Injury to Boar from headshots modified to 100% of physique harm.
  • Injury to Boar from photographs to the limbs is elevated.
  • Injury to Flesh from photographs to the limbs is elevated.
  • Considerably elevated weapon melee distance.
  • Barely elevated knife melee distance.

Gamepad Enter:

  • Elevated gamepad useless zones

Characters:

  • Mounted eyes and enamel on NPC fashions.
  • Some minor fixes of NPC fashions and animations.

Cutscenes:

  • Added lacking footage to TV shows within the ultimate cutscene.
  • Mounted challenge with deer animation within the opening cutscene.

And 20 different totally different bugs within the cutscenes.

Recreation Settings & Menus:

  • Adjusted unreadable textual content on the backside of the Shader Compilation display screen.
  • Mounted challenge with the ‘Nvidia Reflex Low Latency’ possibility not being saved on subsequent boots of the sport.

And 10 extra minor points.

Interactable Objects:

  • Mounted physics points with destructible and movable objects, together with these floating within the air.
  • Mounted interplay immediate with glass doorways in SIRCAA’s inside yard, which precipitated a walkthrough blocker.
  • Mounted lacking inside doorways within the X-11 laboratory elevator.

And extra minor bugs.

Essential and Aspect Missions:

  • Resolved quite a few mission blockers and bugs encountered beneath particular circumstances. Key fixes embody:
  • Mounted lacking interplay with useless Blind canines within the Nightingale’s Hunt mission.
  • Mounted uncompletable targets within the Search, and You Shall Discover mission.
  • Mounted a number of points within the There and Again Once more mission, together with one the place the artifact couldn’t be discovered.
  • Resolved dialog loop with Zotov throughout the A Needle in a Haystack mission.
  • Mounted development blockers within the Solutions Come at a Value mission, together with points with bandits after an emission and lacking the Heavy Key merchandise.
  • Corrected mission markers for NPC areas in Sizzling on the Path mission.
  • Mounted door-related points within the In Search of a Information mission and The Aspect Hustle mission.
  • Mounted challenge when cutscene doesn’t begin throughout the Simply Just like the Good Previous Days mission.
  • Mounted challenge when Lodochka is lacking in Fairly’s Camp throughout the Simply Just like the Good Previous Days mission.
  • Mounted a problem throughout Simply Just like the Good Previous Days when Lodochka acts aggressively after bringing him the Emitter.
  • It’s now potential to show off electrical energy within the flooded space throughout the To the Final Drop of Blood mission.
  • Mounted a number of points within the On the Edge mission, together with idle NPCs, caught doorways, and the Monolith assault development.
  • Mounted development blockers within the A Minor Incident mission, together with points with Bayun’s collar and locked doorways.
  • Addressed efficiency drops and complicated targets within the In Search of Previous Glory mission.
  • Mounted points within the Visions of Reality mission, together with caught NPCs and blocked development after dialogs.
  • Resolved caught cutscenes and blocked development within the Harmful Guests, Grey’s Final Hunt, and The Everlasting Shining missions.
  • Corrected spawn behaviors for NPCs and enemies in The Boundary and Escape from the Cage missions.
  • Tweaked missions like Down Under, Budmo!, and A Large Rating to resolve caught NPCs, misaligned markers, and lacking dialog choices.

And roughly 120 different points inside the principle line, aspect missions, and encounters.

Open World Expertise:

  • Mounted stretched or lacking limbs on humanoid corpses.
  • Mounted lacking quick journey routes, together with to the Concrete Plant for Toadstool.
  • Resolved points with loudspeakers, quick journey, and NPC interactions in numerous areas, such because the Scientists’ Bunker, and Chemical Plant.
  • Adjusted hostile NPC conduct throughout the Enviornment missions, together with bandits’ techniques and elevated ammo for the Tyrant battle.
  • Corrected mission development within the Black Sheep and The Key to Freedom missions.

And roughly 50 different points have been fastened.

Participant Steerage, Gear, and Weapons:

  • Mounted a bug that enables to promote objects to the dealer for extra money that they really price.
  • Mounted enter blocking points with the PDA, stock, and attachments when interacting with artifacts.
  • Corrected flashlight conduct after saving/loading.
  • Resolved points with grenade sort choice, compass marker overlaps, and lacking mission markers.
  • Mounted inconsistencies with weapon and armor improve results, together with pricing and improve reversals.
  • Improved HUD conduct and extended the period of “Level of No Return” hints throughout Down Under mission.
  • Mounted a bug the place participant might promote mission objects utilizing gamepad.

And roughly 50 minor “anomalies”.

Voiceover and Facial Animations:

  • Restored lacking facial animations for Sava within the Sizzling on the Path mission and Mugwort in The Everlasting Shining mission.
  • Mounted lacking voice strains throughout the Let No One Go away Unhappy mission.
  • Corrected radio name results so NPC voices correctly mirror distance throughout communication.

And a pair extra issues are fastened.

World:

  • Mounted flickering textures in numerous areas, together with the Sphere, Army Base and Chemical Plant.
  • Resolved motion points, together with getting caught in sure areas throughout missions like As soon as Extra Unto the Breach and A Robust Awakening.
  • Corrected artifact spawn factors in some areas.
  • Mounted NPC conduct throughout encounters.
  • Adjusted voice quantity throughout storm climate for improved audio steadiness.

And roughly 50 extra bugs.


Exit mobile version