Sony is demonstrating controller-free hand monitoring on PlayStation VR2 at SIGGRAPH Asia 2024.
The sales space describes the function as “out there with the newest SDK of PlayStation 5”, suggesting that builders can already begin integrating it in video games.
It additionally lists the monitoring fee at 60 FPS, and claims the system “shows the palms easily” with “low latency”.
Controller-free hand monitoring is an ordinary function on Meta Quest, Pico, and HTC Vive headsets, providing a substitute for controllers for interface interplay, social experiences, and informal gaming. The function arriving on PlayStation VR2 may result in video games that help hand monitoring on Quest, akin to Unplugged, releasing updates to help it. It may also entice builders to port over hand monitoring targeted video games not but on Sony’s platform, akin to Maestro.
It appears odd that Sony would launch such a major function with out an official announcement past an outline on a sales space at a pc graphics convention, although. We have reached out to Sony to instantly affirm that builders can certainly begin utilizing hand monitoring on PlayStation VR2, and we’ll replace this text if we get a response.
And should you missed the information: two weeks in the past Sony reduce the worth of PlayStation VR2 to $350 for the remainder of the 12 months, which incorporates Horizon Name of the Mountain. If VR builders combine hand monitoring, the brand new wave of patrons may very well be in for an expertise they did not even know they’d have once they made the acquisition.