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Mafia: The Previous Nation Setting is Extra Rural In comparison with Predecessors, Developer Says

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Mafia: The Previous Nation is seeking to return to the linear roots of the primary two Mafia titles, however one notably means by which it’s going to be completely different from all of its predecessors is its settings. Up so far, the Mafia sequence has taken gamers to city metropolis environments in several time intervals of American historical past, however in Mafia: The Previous Nation, gamers will likely be travelling to Sicily and winding the clock again to the Twenties.

And as you may think, that can carry with it a really completely different tone from previous Mafia titles. Talking in an interview with VGC, sport director Alex Cox defined that with its Twenties Sicilian setting, Mafia: The Previous Nation’s world will likely be a lot much less dense and way more rural in comparison with previous titles within the franchise.

“That is one thing we actually wished as one other massive level of differentiation, let’s say, between Mafia: The Previous Nation and the Mafia trilogy – let’s simply kind of group these all collectively, as a result of they’ve obtained the same sort of design – was the setting,” he stated. “Sicily on the time was largely – , clearly it has cities, it has cities in it and issues like that – however it’s predominantly a rural atmosphere, with a primarily agricultural sort of setting.

“That is the place the Mafia really sprung up in historical past, it was a response to… it began on the lemon groves and the farms and suchlike within the Sicilian countryside, and we wished that to be the setting for our sport. Clearly it makes it really feel lots completely different to these sort of bustling metropolis environments of the Mafia trilogy, it’s a rural setting, so yeah, we’re sort of largely in cities and villages within the sport.”

Cox went on to say the city of San Celeste, which can function the most important city in Mafia: The Previous Nation’s world. Even in San Celeste, nonetheless, gamers will likely be on horseback by way of rural environments, a far cry from driving by way of the town streets of earlier Mafia settings.

“We’ve talked about that the city of San Celeste is the primary city of our sport world, and yeah, as you’d anticipate, it’s not like bustling metropolis streets with site visitors, vehicles and pedestrians and issues like that, it’s driving round on horseback by way of a sort of extra rural atmosphere, and needed to visualize that by way of the attractive Sicilian countryside,” Cox stated.

In the end, Cox says that although The Previous Nation will likely be a well-known Mafia expertise at its core, so far as its setting is anxious, it should deviate from the norm fairly a bit.

“It’s lots completely different in that regard,” he stated. “Whereas the core of the sport is a Mafia sport in ways in which you’d most likely anticipate, that a part of the expertise is strongly completely different.”

The sport director has additionally spoken about Mafia: The Previous Nation’s swap to Unreal Engine 5, and the way that has helped growth. Learn extra on that by way of right here.

Mafia: The Previous Nation will launch for PS5, Xbox Sequence X/S, and PC in summer season 2025.


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