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Cyberpunk 2077 Will get DLSS 4 Help on PC With Newest Replace

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Shortly after having launched a significant replace for Cyberpunk 2077, developer CD Projekt RED has launched a smaller replace that brings with it help for Nvidia’s new DLSS 4 expertise on PC. Together with this, the replace additionally brings with it a bunch of bug fixes.

The replace, which numbers at 2.21, additionally brings with it some smaller options, particularly in relation to new additions to the recently-overhauled photograph mode. For instance, gamers can now spawn Nibbles or Adam Smasher whereas taking images and protagonist V is both up within the air or in water.

The most important a part of this replace, nevertheless, is solely for PC gamers with help for DLSS 4. The sport now helps new DLSS 4 options, together with multi body technology for gamers which have GeForce RTX 50-series graphics playing cards. Utilizing this characteristic, gamers will be capable to see greater body charges because of an AI producing further frames primarily based on information from the sport’s personal frames.

Gamers with older Nvidia GPUs will even be capable to make use of upgraded options, together with much less {hardware} intensive ray reconstruction and tremendous decision. Try the total patch notes beneath.

In the meanwhile, in case you’re interested in all the massive options of Nvidia’s DLSS 4, you possibly can take a look at our protection of the corporate’s showcase throughout CES 2025 earlier this month. Together with DLSS 4, Nvidia additionally unveiled its new high-end line-up of graphics playing cards within the GeForce RTX 50 sequence, one of the best amongst which might be priced at $1,999.

Patch notes for Cyberpunk 2077 Patch 2.21:

Picture Mode

  • Nibbles and Adam Smasher can now be spawned whereas V is within the air or in water.
  • Fastened the Facial Expression choice for Adam Smasher.
  • Fastened a difficulty the place Adam Smasher’s glowing chest cyberware was lacking.
  • Fastened a difficulty the place, if Johnny’s Alternate Look was enabled, each choices to spawn him (default and alternate) resulted within the alternate look.
  • Characters spawned whereas V is within the air or in water will now not snap to the bottom.
  • Characters will now be correctly saved in presets.
  • Spawned characters will now be seen after including a background.
  • V’s rotation and place will now be correctly saved in presets.
  • Fastened a difficulty the place adjusting the Up/Down slider for V wouldn’t change their place between sure values.
  • NPCs that flip invisible after disabling the Surrounding NPCs choice will now not have collision.
  • Fastened a difficulty the place loading a preset might trigger further gentle sources to look even when disabled, or spawn them in incorrect positions.
  • Fastened a difficulty the place the digicam might get caught on partitions after setting Full Collision to ON.
  • Fastened a difficulty the place digicam settings would solely apply after loading a saved preset twice.
  • Enabling a background will now not change digicam place.
  • Rotating the digicam will now work correctly with a background enabled.
  • Fastened a difficulty the place the prompts for Transfer Digicam and Rotate Digicam would seem when the digicam can’t be moved (e.g. when utilizing the First-Individual Perspective digicam).
  • Fastened a difficulty the place it wasn’t doable to maneuver the digicam after spawning a personality whereas highlighting the Edit Character choice.
  • Disabling Chromatic Aberration within the Graphics settings will now not have an effect on the flexibility to regulate it.
  • Fastened a difficulty the place some gadgets in scenes disappeared after setting the Surrounding NPCs choice to OFF.
  • Fastened a difficulty the place enabling PhysX Fabric would unfreeze NCPD autos.
  • The rule of thirds grid will now correctly adapt to the chosen facet ratio.
  • Fastened a difficulty the place the picture in a SmartFrame wouldn’t be seen if accessed whereas V was not dealing with it.
  • Fastened a difficulty the place opening Picture Mode concurrently with Wardrobe or Stash induced the sport to turn out to be unresponsive.
  • Fastened a difficulty the place it was doable to entry Picture Mode earlier than a save file totally loaded, inflicting it to open with out UI and block any additional motion.
  • Fastened different minor Picture Mode points associated to spawned characters, digicam motion, controls, and extra.
  • Fastened varied UI points in Picture Mode, SmartFrames and Gallery menus, together with slider inconsistencies, localization errors, lacking sound results, incorrect conduct when interacting with sure options, and extra.

Automobile Coloration Customization

  • Fastened a number of texture and shade inconsistencies for autos which have CrystalCoat utilized.
  • Fastened a difficulty the place the reason of the spray paint icon was lacking within the Autofixer tutorial pop-up after a car contract was accomplished.
  • Fastened a number of minor UI points within the CrystalCoat and TwinTone menus.

Character Creation

  • Randomizer settings in Character Creation will now be preserved after advancing to the Customise Attributes step.
  • Fastened a difficulty the place the Piercing Coloration choice wouldn’t be out there in Character Creation after enabling piercings if V initially had none.
  • Fastened different minor points in Character Creation, together with look choices not making use of appropriately, visible clipping, inconsistent UI conduct, performance points after utilizing the randomizer, and extra.

Miscellaneous

  • Run This City – Fastened a difficulty the place, beneath sure circumstances, it wasn’t doable to deactivate the Aguilar imprint after assembly with Bennett.
  • Fastened a number of cases the place Johnny might seem duplicated within the passenger seat throughout some quests when he was already current within the scene.
  • Fastened a difficulty the place Johnny didn’t seem as a passenger usually sufficient.
  • Launched a number of fixes to NPC and car conduct for varied small occasions all through Evening Metropolis.
  • Fastened a difficulty the place some distributors weren’t interactable as supposed.
  • Fastened a difficulty the place voiceovers on TV information channels may very well be lacking or too quiet.
  • Fastened a difficulty the place the Quadra Turbo-R V-Tech used an outline of Quadra Turbo-R 740 as an alternative of its personal distinctive one.
  • Fastened the lacking 2.2 “test what’s new” pop-up in the primary menu.

PC-specific

  • Added help for DLSS 4 with Multi Body Era for GeForce RTX 50 Collection graphics playing cards, which boosts FPS through the use of AI to generate as much as 3 times per historically rendered body – enabled with GeForce RTX 50 Collection on January thirtieth. DLSS 4 additionally introduces quicker single Body Era with decreased reminiscence utilization for RTX 50 and 40 Collection. Moreover, now you can select between the CNN mannequin or the brand new Transformer mannequin for DLSS Ray Reconstruction, DLSS Tremendous Decision, and DLAA on all GeForce RTX graphics playing cards right this moment. The brand new Transformer mannequin enhances stability, lighting, and element in movement.
  • Fastened artifacts and smudging on in-game screens when utilizing DLSS Ray Reconstruction.
  • The Body Era subject in Graphics settings will now correctly reset after switching Decision Scaling to OFF.

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