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‘Cave Crave’ Brings ‘The Climb’ Mechanics in Claustrophobic Spelunking Sim This Spring

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The Climb (2016) is chock-full of attention-grabbing climbing mechanics, though few video games have been in a position to replicate the heart-pounding really feel of clattering up a sheer floor, seconds away from dropping your grip. Now, the studio behind Thief Simulator VR: Greenview Avenue (2022), is on the point of launch their newest Climb-inspired spelunking sim, Cave Crave.

Cave Crave is slated to reach on PSVR 2 and Quest someday this Spring, bringing with it a couple of acquainted climbing mechanics, albeit with a little bit of a twist.

A grip indicator lets you know the way a lot energy you may have left earlier than falling to your peril, but in addition a muck-removal mechanic, which helps you to brush the slippy filth of your arms for higher buy, mirroring the chalking mechanic seen in Crytek’s The Climb collection.

You’ll discover your method via environmental challenges, reminiscent of steep climbs, slender tunnels and water. Clearing you path of obstacles with a hammer (take that, millennia-old stalactite) and ensuring to mark your path with a trusty piece of chalk, you’ll climb partitions and ceilings utilizing ice axes.

Whereas the trailer appears to be like fairly intense, developer 3R Video games say there aren’t any “low-cost horror methods, only a mysterious and immersive cave ambiance” laying forward.

You possibly can pre-order Cave Crave on the Horizon Retailer for Quest 2 and above, priced at $13, and wishlist on PlayStation Retailer for PSVR 2.

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