Silent Hill 2 remake inventive director, Mateusz Lenart, revealed throughout a panel on the Recreation Developer’s Convention (transcription through GamesRadar) that the studio believed that it wouldn’t be capable of do a correct remake for Silent Hill 2 with out utilizing a few of the authentic title’s extra archaic mechanics and options.
Believing that there “is perhaps no good approach to create the remake for [Silent Hill 2],” Lenart spoke about developer Bloober Group’s perspective of attempting to convey recollections of the seminal horror title again to trendy audiences. Nonetheless, this didn’t imply making it a 1:1 remake, and the studio would go on so as to add trendy options like an over-the-shoulder digicam with a extra trendy management scheme.
“From the start, we knew that the story of this recreation is a very powerful side of it, and we didn’t wish to change it an excessive amount of,” stated Lenart. “On the identical time, it was clear that it could be laborious to current this story within the trendy period with out modifications in mechanics or fight.”
“Considered one of our first selections was to vary the digicam to an everyday over-the-shoulder third-person perspective,” he continued, saying that “we knew that with that change, we’d lose a sure type from the unique recreation.”
Bloober Group labored on the remake of Silent Hill 2 alongside Konami. The sport was launched for PC and PS5 again in October 2024. Since then, the title has seen immense success each critically in addition to commercially. It managed to promote greater than 1 million copies in its first three days. As of January, Silent Hill 2‘s remake has offered greater than 2 million copies.
On the essential aspect of issues, our personal evaluate of Silent Hill 2‘s remake awarded the sport with a rating of 10 out of 10, praising the title for being among the best survival horror video games on the market, and standing amongst video games like Resident Evil 2 and Lifeless House. The Silent Hill 2 remake even went on to change into GamingBolt’s Recreation of the Yr for 2024.
Konami has additionally praised the industrial efficiency of Silent Hill 2, reporting elevated gross sales and working earnings because of the discharge of the horror recreation.
Silent Hill 2 remake producer Motoi Okamoto has additionally spoken about Konami’s resolution to go together with Bloober Group, which has beforehand labored on horror video games like Layers of Concern and The Medium. He chalked up the choice to wanting a studio that’s acquainted with designing and growing horror video games, since different studios would have doubtless wanted a while to determine the style out.
“Regardless of how broad a recreation design professional’s information is, they gained’t be employed to work on a preventing recreation in the event that they don’t have any expertise growing preventing video games,” stated Okamoto. “The identical goes for horror. However then, with corporations requiring such genre-specific expertise, you notice that everybody has to start out out as a novice for the given style sooner or later. These days, indie improvement has change into the way in which to beat that.”
Try our ideas on which recreation did it higher: Silent Hill 2 vs Resident Evil 2.