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Cut up Fiction Developer Has Began Engaged on its Subsequent Sport

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Hazelight Studios’ Josef Fares has revealed that the studio is already engaged on its subsequent sport after the success of Cut up Fiction. Talking on the Pals Per Second podcast, Fares has mentioned that he’s “absolutely targeted” on the following sport.

On the podcast, Fares spoke ab out how he begins transferring on to new tasks proper after releasing a sport. He does acknowledge, nevertheless, that it feels a bit “further particular” this time due to the massively optimistic essential and business reception of Cut up Fiction.

“For me personally, each time a sport is out, I’m sort of accomplished with it,” mentioned Fares. “I’m sort of like. ‘OK, now it’s the following factor,’ however this has been a bit further particular as a result of I might say that it’s been the best-received sport now we have accomplished. However to be sincere, all people’s tremendous pleased, however I’m so absolutely targeted and excited on the following factor that we have already got began, simply wish to say that. So I really feel tremendous, tremendous excited.”

Fares additionally spoke in regards to the optimistic reception for Cut up Fiction. For context, Cut up Fiction was the primary sport by Hazelight Studios to have scored greater than 90 on Metacritic all through the studio’s 13 years of creating video games. Hazelight celebrated Cut up Fiction‘s optimistic reception with an accolades trailer.

“I believe it ended up someplace round 88,” says Fares referring to the Metacritic score for Hazelight’s earlier title, It Takes Two. “They’d within the workforce some sort of guessing, the place they guess the Metacritic rating. They usually had a few individuals who nailed it really at 91. That was nice.”

Additional within the podcast, Fares spoke about how the workforce at Hazelight is happy to do even higher for its subsequent sport. He spoke about how the studio isn’t apprehensive about not having the ability to surpass its work with Cut up Fiction in its subsequent undertaking.

“To inform you this, we’ve been speaking about this loads, we within the workforce actually actually really feel like ‘oh, they actually like this a lot,’” mentioned Fares. “We are able to do manner higher. That’s the humorous half. It’s not like we’re feeling now ‘how will we high this’ or ‘do higher than this’. We simply really feel, simply wait until what we do subsequent, you understand.”

“That’s how assured we really feel in what we’re doing. However the temper is tremendous good, all people is tremendous excited.”

Cut up Fiction was extremely profitable, managing to promote 1,000,000 copies in its first 48 hours. The studio additionally revealed that the sport had bought 2 million copies in its first week. The title has been well-received by critics in addition to gamers, and its Steam model is rated at “Overwhelmingly Optimistic.”

Cut up Fiction is a co-op sport that places gamers within the sneakers of two ladies – Mio and Zoe. Each gamers should work collectively to attempt to escape from a simulation that they’re each trapped in. Cut up Fiction was launched on PC, PS5 and Xbox Sequence X/S earlier this month. Take a look at our overview for extra particulars.


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