Roboquest VR exhibits promise with compelling FPS roguelike mechanics, and we just lately previewed the PC VR model.
Out of Flat2VR Studios’ six upcoming video games, Roboquest VR is definitely my most anticipated title but. I am going to admit that I wasn’t acquainted with the flatscreen Roboquest earlier than final yr’s announcement, but the comedian book-inspired artwork model and roguelike gameplay instantly had me intrigued. Now that I’ve gone hands-on with the fast-paced FPS, I am impressed by what I’ve seen.
Testing this throughout GDC 2025 with a Pimax Crystal, a futuristic world quickly greets me adopted by hordes of mechanical foes, and I briefly tried the flatscreen model’s demo for comparability after getting house. Your objective entails navigating procedurally generated environments and taking down bosses, going through some fearsome foes alongside the way in which as an upgradeable guardian. After deciding on my weapon, I quickly received underway throughout three runs.
My demo was restricted to the primary biome with little story context past destroying these robots, and it is faithfully adapting the flatscreen recreation to this point. Swapping from mouse and keyboard to movement controls feels nice, and a few welcome modifications embrace guide reloading. It is a easy course of that entails utilizing a face button to empty the clip, seize ammo from over your left shoulder, and slot it in. Nothing too in-depth, however does what you want it to.
Roboquest VR is playable throughout 4 issue choices, and the motion actually feels intense on larger settings. There’s robust enemy selection within the earlier areas, starting from on-foot troops, aerial drones, and large bug-like bots with large laser cannons earlier than reaching the realm’s boss. Every robotic additionally suffers from apparent weak spot syndrome, the place hitting the purple eye offers extra harm.
Two failed playthrough makes an attempt had been wanted to seek out my footing, although the motion feels nice when you get into the swing of it. Roboquest has a manner of creating you’re feeling badass as you’re taking down these enemy troops. Whether or not that is sliding by pushing the proper thumbstick in and taking pictures by these waves or grinding throughout the rails, you’re feeling trendy knocking them down one after the other.

Totally different weapons spawn on completely different runs. Thus far, I am not fairly as offered on the weapon selection, although I perceive Roboquest VR is adapting the present recreation’s arsenal. The bow and arrow does not really feel nice to make use of; it is slightly fiddly and gradual while you want pace. Nonetheless, throwing a hand axe like Kratos does and calling it again can ship some nice kills. That is additionally true when blasting by foes with a strong shotgun or slicing them up with a katana.
It is clear many UI elements had been nonetheless a work-in-progress as improvement continues adapting the flatscreen recreation, so I will not talk about the presentation an excessive amount of for that cause. Nonetheless, Roboquest VR stays a frankly attractive recreation with its vibrant cel-shaded artwork model and whereas I am uncertain of the PC specs used, the PC VR construct’s efficiency ran easily.
I am going to reserve additional judgment for the completed launch since there’s nonetheless extra work to be achieved, however the core gameplay appears like a robust match for headsets. There is a satisfying premise that shortly received me invested and if Flat2VR Studios will get this proper, I can see Roboquest feeling proper at house in VR.
Roboquest VR arrives this fall on PlayStation VR2, Steam, and the Meta Quest platform.