Whereas The Outer Worlds 2 is considerably altering its Abilities, affecting general construct selection, Obsidian Leisure isn’t stopping there. It’s additionally increasing on Perks with over 90 in complete, some leaning into fight and others fitted to “non-traditional” play-styles.
As lead techniques designer Kyle Koenig instructed IGN First, “We’ve considerably elevated the variety of Perks with over 90 of them – every requiring varied Abilities to unlock. As you spend money on Abilities, it modifications how one can spend money on Perks and leads you down many alternative paths.” For instance, Run and Gun permits one to fireside a shotgun, SMG and assault rifle whereas sprinting and sliding. Fairly potent, however it shines much more with the bullet-time-esque Tactical Time Dilation.
Area Ranger, alternatively, buffs injury primarily based on Speech and opens up new dialogue choices. “The best way we checked out them when designing them was to have a look at all of the totally different modes of gameplay the participant has, and what are all of the actions they’ll take and the way can we modify them.”
It’s additionally doable to construct round various kinds of elemental injury. As Koenig notes, “Even if you wish to combine and match them, you is usually a character that’s all about plasma and burning issues alive whereas getting therapeutic from it – or utilizing shock injury to scramble automechs and have them battle for you quickly whereas paralyzing creatures and people – or utilizing corrosive injury to remove all their armor and make it so all of your assaults towards them are vital hits that deal insane quantities of harm.”
When you’re somebody who thrives off slaying NPCs, Psychopath and Serial Killer are the ticket, completely rising your max well being. “Particularly in an Obsidian sport the place we mean you can kill anyone – the sport’s going to reply, it’s going to roll with it, and also you’re going to nonetheless have the ability to full the sport. It’s truly a extremely enjoyable option to play in a second or third playthrough to see how far you may take it,” stated design director Matt Singh.
Launching later this yr, The Outer Worlds 2 sees gamers controlling an Earth Directorate agent who ventures to Arcadia to cease an outbreak of rifts. It’s coming to Xbox Collection X/S, PS5, and PC (together with Battle.web), with a Direct scheduled for June eighth.