Stealing is dangerous, however the impish glee at pretending to steal might be very addictive.
Whether or not it is in Skyrim with a bow and arrow, or the aptly named THIEF collection, we like to skulk by way of the shadows, discovering hidden trinkets. Little Thief guarantees to take a whimsical, robotic spin on the components, with gamers stealing the whole lot in sight as an lovely robotic! With a number of devices and tons of of distinctive objects to search out, it seems like a whimsical stealthy immersive sim the place you possibly can strategy from any angle.
So mainly, Deus Ex by means of Ratchet & Clank? That will so be my jam. If solely the sport I skilled matched these lofty targets, this overview would’ve been a pleasure to supply. As a substitute, it is concurrently so boring and befuddling that I am not even upset. I am simply disillusioned.
What’s it?: A single participant first particular person stealth VR sport about stealing objects as a tiny robotic.
Platforms: Quest (reviewed on Quest 3)
Launch Date: Out now
Developer: Bazooka Studio
Worth: $6.99
The primary signal that issues weren’t fairly proper was how beginning the sport instantly plopped me down in entrance of a home. Now, a tutorial is sweet, however the one actual tutorial here’s a piece of paper you possibly can choose up. I guessed that this small stage was for me to become familiar with the whole lot. Then I would transfer on to greater and extra thrilling issues!
Then my head glitched by way of a tree, briefly taking advantage of when actuality stops rendering till I pulled it again out. Realizing Bazooka Studio is a label for Japanese writer MyDearest, the English translation can be tough at factors. I by no means thought I would play a sport the place a toddler proudly declares in textual content “It is time to get off!” however right here we’re. However, I pressed on.
Then issues… issues obtained weirder.
I found that shifting too near cupboards, desks, the ground, and drawers made actuality transfer within the reverse course, forcing me again. That is deeply disagreeable, and can induce momentary movement illness in just about anybody. As I performed, the proprietor of the home realized I used to be there and instantly referred to as the native legislation enforcement, so I latched onto my escape drone pal and fled. With my ill-gotten items, I used to be dropped off at a hideout, and in a position to purchase a grabber device.
The hideout allows you to see all of your ill-gotten items, learn up on taste textual content about every object, and has a none too delicate “e book” shelf promoting the writer’s different video games. Grabbing a e book and urgent the set off immediately takes you to the Quest retailer web page for these video games. However I digress.
The grabber device is so essential to with the ability to play with out disorientation that I do not perceive why it is an non-obligatory device. Making one of many participant’s arms be the grabber would simplify so many interactions. There’s solely 4 different devices and 4 slots in your utility belt, so it is all of the extra peculiar. The music-playing synthetic flower gadget leads you proper to wherever the bonus goal merchandise is, making it additionally a necessity.
Then there’s the taser, which you additionally will all the time want. This implies there’s actually just one slot that is non-obligatory, which can both maintain a shark-shaped water gun that may knock objects out of bushes or a toy mallet for smashing glass and weak partitions. Not less than all of them perform nicely – no matter I would say about the remainder of the sport, the devices themselves are nicely applied.

Decided to see no matter got here subsequent, I proceeded over to the “begin mission” door. Then I loaded proper again to the primary home, surprisingly. Maybe I would missed one thing. So I put collectively the thriller coin that you could find in two halves within the workplace. Nothing. Then I thought of that each time I would load in, I acquired a pop-up discover a few particular bonus merchandise, so I assumed perhaps a bonus merchandise is what’s essential to progress. Or maybe a sure threshold of earnings. Or maybe some elusive, secret merchandise to be discovered.
Nicely, I’ve gotten a number of bonus objects. I solved the blacklight puzzle for the storage keypad. I realized learn how to not solely steal the home-owner’s telephone to maintain him from dialing the cops, however learn how to steal his ring and tooth. Sure, that is not a typo. I explored his home absolutely – which has a bizarre quantity of loos. I put within the grind to get the required payout to purchase each gadget. I broke open the crack within the one wall, solely to be greeted by a birthday cake and a creepily drawn smiley face.
I by no means might discover the ultimate puzzle piece to unlock the daughter’s treasure chest (like each puzzle, it randomizes every run) or find something worthy of the 4 jewel pillows within the participant’s hideout, however in any other case, I did the whole lot I might consider. I’ve collected nearly half of the overall potential objects littering the home. That is counting a wide selection of ineffective ones, although some ineffective ones appear to have bigger collision volumes, so eradicating them out of your backpack can require somewhat intense thrusting.

I felt like I used to be slowly dropping my thoughts as a result of the promoting on Little Thief’s retailer web page is particularly phrased like there are a number of homes. Besides, far as I can inform, there aren’t? There solely appears to be the one. Modest scope is not a nasty factor – however Little Thief’s humble abode would not evolve as you play. Your data of it is not going to make it extra fascinating to mess around with. Not often does the NPC home-owner even sit in a special chair.
Why not have him be in numerous rooms? Or randomize the place objects might be discovered? One thing so as to add selection. A sport like this both wants depth of high quality or wealth of amount. Little Thief gives neither. You simply stun your pursuer, turning the expertise into little greater than the tedium of grocery purchasing. Besides when shopping for groceries, you get to eat issues on the finish. After you’ve got unlocked the primary 5 devices… there isn’t a purposeful purpose to maintain taking part in besides to construct out your digital hoard extra. No upgrades, no new problem variables, no new modes – nothing.
Little Thief is baseline acceptable to play both sitting or standing. Shifting round roomscale is feasible, however it would not really feel constructed for it. If in case you have the choice, play Little Thief standing. Sadly, whereas doing so, you’ll shortly understand the absence of a crouch perform in a sport about sneaking round as a thief. Nonetheless, reaching sure cupboards, drawers, and doorways proves troublesome from a seated place.
It’s potential to maneuver round room scale, however generally the setting will transfer away from you when reaching in direction of the ground, cupboards, drawers, or doorways. This may be actually disorienting.
You’ll be able to freely use both hand for any given process or gadget. There are three completely different buttons for accessing the settings menu at any given time. Accessibility choices embrace mounted angle and clean turning, in addition to tunnel imaginative and prescient toggle. Opening the settings menu doesn’t pause the sport.
Character motion is sluggish. Whereas there’s a soar perform, the soar is so minimal you’re unlikely to make use of it usually. You’ll have to maintain down each triggers when utilizing devices, although, and have to achieve behind your again to seize your backpack if it’s essential toss out any stolen objects to create space for one thing extra priceless.
There are sound and music slider choices, and all dialogue is solely subtitled textual content. There isn’t any capacity to regulate the subtitles, brightness, or anything.
It will at the least assist if the expertise of stealing was thrilling or layered. Nonetheless, the simply unlocked taser knocks out each the home-owner and cop so simply that there is functionally no threat. Sure, there are different methods to briefly sluggish your opponents, however the taser beats all choices. Even the cop’s gun, however it solely mildly irritates them – sure, actually.

This is not the complete extent of the unusual design choices made, however you get my level. Little Thief is boring and lifeless. Often a nasty sport has some type of core to determine – one thing that at the least congeals collectively sufficient that you just perceive what the purpose was.
Little Thief Overview – Closing Verdict
Little Thief is neither a kid-friendly immersive sim nor an enjoyably replayable arcade expertise. It is simply being chased by a torpid pursuer who is definitely defeated with a taser as you repeat the identical motions time and again. There isn’t any stress, no pacing, no power. It says one thing that I would get excited once I discover a puzzle, as a result of meaning there’s a process apart from swallowing up random junk.
In addition they by no means set up why precisely you are robbing this modestly sized suburban home? You are simply taking the phrase of some child (who you by no means meet immediately) who supposedly constructed you. You are not a intelligent Robin Hood sort, you are a jerk trolling one man who’s functionally impotent in opposition to your pint-sized mayhem.
All you’d want is a few gore, darker lighting, slightly harrowing music, and this might be a reverse horror sport. Actually, a variety of these design choices would make extra sense if it was. As a substitute, it is a repetitious, contradictory, confused letdown. Little Thief’s premise ought to make for an ideal sport, however it fumbles its execution, very similar to its digital cop fumbles at maintaining his trousers on.

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