Deciding whether or not it’s best to save or kill Montelli in The Outer Worlds 2 seems like a significant selection, and it type of is — simply possibly not in the way in which you is perhaps anticipating. You will not see the end result of your choice for an extended whereas after “The Saboteur of Paradise” quest ends. When you do wish to save Montelli, you must lock into one particular talent and do some legwork beginning as quickly as you infiltrate the Vox Relay Station. Since a state of affairs instantly after this one requires excessive ranges of one other talent, it’s possible you’ll wish to take the cruel choice right here and make investments your factors within the choice that saves extra individuals.
Under, we clarify the right way to save Montelli in The Outer Worlds 2 and what occurs after the confrontation. And in the event you’re getting misplaced in paradise, hold our Outer Worlds 2 interactive map helpful.
The way to save Montelli in The Outer Worlds 2
The important first step in sparing Montelli is to get Corbin to work with you, although you may need to have two factors in Speech to make this work or get the Writ of Conscription from Hogarth. The writ makes Corbin comply instantly, however with out it, you may want to do that:
- Say an agent named De Vries was accountable for the chaos that unfolded on Horizon Level.
- Say “I helped you earlier than. I might help you once more, this time with Montelli” (requires two factors in Speech). Corbin will reluctantly comply with facet with you.
- The subsequent selection would not matter.
- Ask Corbin if he’ll get in bother for sending the message, then say you may do it his approach.
There could also be different options relying on the way you dealt with the scenario on Horizon Level, however this has persistently been the way in which it performed out for us. After agreeing to work with Corbin, proceed via the relay station till you attain Montelli.
In our expertise, the one strategy to spare Montelli is that this:
- Inform Corbin that you could work collectively to finish Montelli’s reign of terror OR persuade him you are an ally by displaying Hogarth’s Writ of Conscription (as detailed above).
- Learn all of the entries on Montelli’s terminal. Whether or not you ship Corbin’s message or not would not matter.
- Say “These excessive measures had been by no means your thought within the first place, had been they, Montelli?” (This selection is just accessible in the event you work with Corbin and skim Montelli’s terminal.)
- Say “Do what you realize is correct, not what your puppeteer tells you.” (This selection is just accessible in case you have 5 factors in Speech.)
So long as you do not assault Montelli, the alternatives you make main as much as “These excessive measures…” do not matter. Even in the event you learn Montelli’s terminal and get the knowledge, the choice to say that Montelli is finishing up another person’s orders is just accessible if Corbin is with you. Likewise, there isn’t any alternate approach of saving Montelli with out having 5 factors in Speech. Each different dialogue choice from “These excessive measures…” onward that is not “Do what you realize is correct…” will end in you having to struggle and kill him.
Must you kill or spare Montelli?
The alternatives you choose right here and within the state of affairs that follows will affect how your The Outer Worlds 2 ending performs out, however solely in slides on the very finish of the sport. Whether or not you ship Corbin’s message or kill Montelli has no tangible impact on the remainder of the story. Both approach, you may nonetheless get entry to De Vries’ protected room afterward and might seize Montelli’s weapon, a shock machine gun referred to as the Chainspark Cannon that sends waves of electrical energy via close by enemies.
In certainly one of our preliminary blind playthroughs, we ended up with sufficient factors to both persuade Montelli to face down or to avoid wasting Fairfield and Westport within the relay station dilemma that follows — however not each. That is together with having carried out each facet quest up so far. When you’ve been sussing out your most popular abilities as an alternative of specializing up so far, or specialised in fully completely different areas, you won’t have a selection however to resolve the scenario utilizing violence.
When you’re extra involved about what to do with the Vox Relay Station afterward and solely have sufficient talent factors to both save Montelli or keep away from harming others with the station, we advocate killing Montelli and placing these factors in Hack for a much less dramatic consequence.
For extra assist in your Arcadia journey, take a look at our Outer Worlds 2 newbie information and proposals for the most effective abilities and greatest perks. Remember to seize your double soar when you’re nonetheless on Paradise Island, and scoop up the lacking comics for the “Purloined Propaganda” quest for some further expertise factors.