Revelation Playing cards are a kind of kit in Persona 5: The Phantom X that enhance a personality’s stats and supply them with additional results.
For these struggling to defeat Shadow bosses, Revelation Playing cards is likely to be your key to victory. Revelation Playing cards are important to enhancing your characters’ harm and survivability. Nevertheless, the cardboard system may be very complicated because it’s thrust into your face with little to no clarification.
These playing cards are just like the artifact, relic, or drive disc system in Genshin Influence, Honkai: Star Rail, or Zenless Zone Zero, respectively — nevertheless it additionally has just a few extra sophisticated quirks that set it aside from these programs.
Confusingly sufficient, some Revelation Playing cards have one identify visibly on the cardboard, however the card is referred to by a distinct identify in all the sport’s textual content. So in case you’re misplaced, know that you simply’re not alone.
Under, we’ve defined every thing it’s good to learn about Revelation Playing cards in Persona 5: The Phantom X.
What are Revelation Playing cards in Persona 5: The Phantom X?
Revelation Playing cards are one of many principal methods to make your characters stronger in Persona 5: The Phantom X. When you attain account degree 35, you’ll unlock the flexibility to equip playing cards to your characters and earn extra playing cards by way of the Realm of Repression. Revelation Playing cards are break up up into marks and units.
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There are 5 completely different marks and every character can equip one in all every sort — Solar, Moon, Star, Sky, and House. Every card comes with a principal stat and a set of substats. The Solar card’s principal stat will all the time be HP and the House card is the one card that comes with two principal stats, which can all the time be assault and protection. The remainder of the stats, together with the principle stats for the opposite marks and all the substats, shall be random. Nevertheless, the variety of substats a Revelation Card has will rely on the cardboard’s tier. There are 4 completely different rarities:
- Grey — As much as two substats
- Blue — As much as three substats
- Purple — As much as 4 substats
- Orange — As much as 4 substats
Revelation Playing cards will also be enhanced to offer your character with much more stats. Each time you degree up a card, its principal stat will improve. Additionally, each 5 ranges, both a random substat will improve or the card will achieve a random substat if there’s area.
Moreover, Revelation Playing cards will present your character with bonus results.
What do Heavens (Solar, Moon, Star, and Sky) Revelation Playing cards do?
The Heavens playing cards, which is one other identify for the Solar, Moon, Star, and Sky playing cards, will dictate the consequences that your characters obtain. If two or 4 of your Heavens playing cards are from the identical set, you’ll achieve a bonus impact, which varies relying on the set.
For extra data on what impact every set offers and the place to get them, take a look at the desk under:
Revelation Card Set | 2 Set Impact | 4 Set Impact | Realm of Repression |
---|---|---|---|
Peace | Improve protection by 20%. | Improve shields by 18%. | Phrases of Serenity |
Hindrance (Interference) | Improve Curse harm by 10%. | Improve Curse harm to foes with debuffs by 20%. | Phrases of Serenity |
Management (Dominion) | Improve max HP by 12%. | When attacking with a ability, deal 8% of personal HP as bonus harm to the goal. | Phrases of Nature |
Renewal (Completion) | Improve Electrical harm by 10%. | After allies use Electrical abilities, improve personal Electrical harm by 9%. Stacks as much as 3 instances. | Phrases of Nature |
Braveness (Valor) | Improve Bodily harm by 10%. | Improve vital harm by 30% for two turns. Reapply impact after dealing a vital hit. | Phrases of Feuds |
Strife | Improve Hearth harm dealt by 10%. | Improve assault by 15%. If goal is weak to Hearth, improve assault by 15% extra. | Phrases of Feuds |
Love | Improve therapeutic by 9%. | Improve therapeutic to allies with lower than 50% HP by 23%. | Phrases of Life |
Opulence (Luxurious) | Improve Ice harm by 10%. | Improve Resonance harm by 40%. | Phrases of Life |
Energy | Improve assault by 12%. | From the beginning of battle, improve assault by 10% each 6 turns. Stacks as much as 3 instances. | Phrases of Ruling |
Victory | Improve Wind harm by 10%. | When attacking, 25% probability to deal 20% of the consumer’s assault as bonus harm. | Phrases of Ruling |
Prosperity (Abundance) | Lower harm taken by 8%. | In the beginning of battle, fill the Spotlight gauge by 25%. This impact will not activate if stacked. | Phrases of Bonds |
Reality (Science) | Improve Nuclear harm by 10%. | When attacking with a ability, deal 30% of consumer’s assault as harm if the goal has an elemental ailment. | Phrases of Bonds |
What do House Revelation Playing cards do?
The House card, which is unlocked at account degree 40, additionally offers your character with an impact. The impact is set by your House card and Heavens set, however you’ll solely achieve the impact if all 4 of your Heavens playing cards are from the identical set. For extra data on the House card results, take a look at the desk under:
House Card | Heavens Set 1 | Heavens Set 2 | Heavens Set 3 |
---|---|---|---|
Acceptance | Strife — For every foe on the sector, improve assault by 8%. Most of 40%. | Peace — After taking harm, improve Protection by 40% for two turns. | Love — After utilizing a therapeutic ability, improve consumer’s assault by 25%. |
Consciousness | Reality (Science) — Improve harm dealt to foes with elemental illnesses by 12%. Stacks as much as 2 instances. | Management (Dominion) — Improve social gathering’s Hearth harm by 6%. When a foe is Burning, improve social gathering’s Hearth harm by 6% extra for two turns. | Hindrance (Interference) — Every time dealing harm to a foe with a debuff, improve consumer’s assault by 9% for 1 flip. Stacks as much as 3 instances. |
Departure | Management (Dominion) — When attacking with a ability, lower principal goal’s protection by 23% for two turns. | Prosperity (Abundance) — After attacking a foe, improve social gathering’s harm by 8% for 1 flip. | Hindrance (Interference) — After defeating a foe, improve consumer’s assault by 30% for 3 turns. |
Religion | Peace — Every time a defend is granted, improve goal’s protection by 7% for two turns. Stacks as much as 3 instances. | Love — For each 800 HP, improve consumer’s therapeutic impact by 1%. Most of 20%. | Solely two mixtures. |
Development | Opulence (Luxurious) — When activating Resonance, improve personal Ice harm by 10% for two turns. Stacks as much as 3 instances. | Renewal (Completion) — Improve vital harm of Resonance by 50% | Prosperity (Abundance) — Improve most variety of assault buff stacks to five. |
Concord | Victory — When activating a Revelation set impact’s bonus harm, improve goal’s harm taken by 12% for two turns. | Energy — Improve harm of allies with the identical principal attribute by 10%. This impact gained’t activate if stacked. | Reality (Science) — For every elemental ailment inflicted, improve social gathering’s Nuclear harm by 5% for two turns. |
Meditation | Love — After dealing a vital hit, improve consumer’s therapeutic impact by 28% for two turns. | Braveness (Valor) — Improve Bodily and Electrical harm by 12%. If there may be only one for on the sector, improve by 24% extra. | Opulence (Luxurious) — When activating Resonance, improve vital harm by 50%. |
Belief | Renewal (Completion) — When 3 Electrical harm buffs are stacked, improve social gathering’s Electrical harm by 12%. This impact gained’t activate if stacked. | Energy — In the beginning of battle, improve different allies’ assault by 10%. This impact will not activate if stacked. | Prosperity (Abundance) — After utilizing a ability on an ally, improve social gathering’s harm by 8% for two turns. |
Find out how to get Revelation Playing cards in Persona 5: The Phantom X
At account degree 35, you possibly can farm for Heavens playing cards by opening chests inside Palaces or finishing Revelation Card challenges within the Realm of Repression. Every problem is related to two Revelation Card units:
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- Phrases of Serenity — Peace and Hindrance (Interference)
- Phrases of Nature — Management (Dominion) and Renewal (Completion)
- Phrases of Feuds — Braveness (Valor) and Strife
- Phrases of Life — Love and Opulence (Luxurious)
- Phrases of Ruling — Energy and Victory
- Phrases of Bonds — Prosperity (Abundance) and Reality (Science)
When you’re farming for Heavens Revelation Playing cards, it’s advisable to attend till you’re a better degree (60+) as a result of greater degree challenges have a better likelihood of supplying you with high-rarity Revelation Playing cards. (Investing in lower-rarity playing cards is effective, however it’s a waste of supplies because you’ll must improve them down the road anyway.)
House playing cards are unlocked a little bit in another way. House playing cards are unlocked at account degree 40, and you may get extra by doing the next:
- Full Nightmare’s Gateway battles and earn playing cards as a reward.
- Change Companio Cash within the Companio Store.
- Degree up your particular go (paid go) to degree 30.
- End sure steps in Plans.
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Though there isn’t an energetic occasion with House playing cards as a reward, House playing cards could seem as a prize in future occasions.