The second main patch for Skydance’s Behemoth is now dwell throughout all platforms with “over 700” fixes.
Following a busy launch final December, VR motion RPG Skydance’s Behemoth has obtained its newest main replace immediately for extra polish. Key areas of focus embody fixing “a ton” of environmental considerations like visible pop-in, holes and floating objects, sound points, enhancements to grabbing and climbing, and extra. For patch 2, Skydance Video games launched the next assertion.
At this time’s modifications comply with the primary main patch that arrived every week after launch, addressing what the studio described as a “controversial” reception to its fight. That launched an optionally available “Freestyle Mode” to handle fight stamina drain, over 1000 Quest-specific fixes, rebalancing for mini bosses, a brand new ‘Tenderfoot’ problem mode, and extra.
The complete Patch #2 notes may be discovered on the official web site, and Skydance Video games confirmed that is “not our remaining phrase, nor our remaining patch.” Whereas some points require extra time to repair, different deliberate modifications sooner or later embody further high quality of life enhancements and bringing the Enviornment Mode out of beta.
“We’ll have extra particulars about what we’re doing there within the coming months,” said the workforce.
Skydance’s Behemoth is out now on Quest, PS VR2, Steam and Rift.
Skydance’s Behemoth Evaluate: Nice Boss Fights Ship Respectable VR Motion
Skydance’s Behemoth is at its finest when dealing with the titular creatures, although it’s not a very clear sweep by means of the Forsaken Lands.
