CD Projekt RED’s The Witcher 4 gained’t be launching anytime quickly however has obtained greater than its share of consideration, particularly after the State of Unreal presentation. Whereas the event crew goals to create the “most immersive and impressive open-world Witcher sport,” it hasn’t divulged a lot on the precise quests. Thankfully, narrative director Phillip Weber confirmed there gained’t be fetch quests.
In an interview with GamesRadar, Weber mentioned, “We don’t do fetch quests” was a few of his first suggestions for The Witcher 3: Wild Hunt and that this rule continues to be in place for the sequel. He additionally revealed that every designer on the challenge supplied “ten instances as many concepts as those who landed within the sport.”
The studio has been recognized for tackling heavy themes with its quests (the long-lasting Bloody Baron storyline is one instance), however Weber says they’re not preaching “simple solutions.” “We don’t simply do it to be showy. We do it as a result of there’s an attention-grabbing query to delve into – not essentially a query we wish to reply, however a query we wish to discover and suppose is value it. I’d say that if you happen to by no means have these discussions, you’re most likely not making artwork.
“‘Possibly we have now to be courageous? Dive deeper? Possibly that is one thing that would contact individuals the mistaken method. Are we prepared to try this?’ These are discussions that we have now to this present day, but it surely’s vital to have them as a result of in any other case, you’re by no means in a position to do one thing like this.”
Primarily based on the State of Unreal demo, The Witcher 4 could have some acquainted parts, as seen with Ciri choosing up the path of a Manticore to slay it. Powerful decisions additionally await, and CD Projekt RED is prioritizing participant company. As of now, nevertheless, we don’t know the central story of Ciri or what her foremost drive is past being a Witcher.
The Witcher 4 doesn’t have a launch date or platforms, although it’s most assuredly coming to PC. Keep tuned for extra updates on it within the coming months.