CD Projekt RED stated earlier this 12 months that The Witcher 4 gained’t launch till 2027 on the earliest. When you bought your hopes up for a possible launch subsequent 12 months, nonetheless, co-CEO Michał Nowakowski has reaffirmed that it’s not occurring.
At a CD Projekt Group convention following its Q3 fiscal 12 months 2025 outcomes, Nowakowski was requested concerning the present improvement state and any “key technical/design dangers” that might lead to a launch window shift. “As we’ve got already said, The Witcher 4 is within the full-scale manufacturing section. We’re not disclosing any particulars concerning the goal launch date, so there’s not a cut-off date I may confer with when answering such a query,” he responded.
“The one factor we’re commenting on is that we’re not launching in 2026, and we’re additionally not usually entering into any specifics concerning technical or design issues. There’s nothing out of the odd, I’d say, in that space occurring with The Witcher 4 – it’s simply full-scale manufacturing continuing at its tempo, as per our inner plans. I feel that’s as a lot as we are able to say.”
The Witcher 4 entered full-scale manufacturing precisely one 12 months in the past, with CD Projekt RED following up with a shock cinematic trailer at The Sport Awards. Don’t rely on a repeat of that, as Nowakowski already clarified that the crew gained’t deliver any new content material to this 12 months’s present.
Nonetheless, with almost 450 builders, issues are seemingly continuing apace. With solely the Unreal Engine 5 demo from final June’s State of Unreal to showcase the sequel’s technical objectives (and a terrifying Manticore), it’s going to be a protracted wait for brand new data.
Within the meantime, The Witcher 4 is confirmed to be bigger than The Witcher 3 and Cyberpunk 2077, although the map dimension is “kind of” the identical as the previous. It additionally gained’t break canon with any of its predecessor’s endings and guarantees to place “participant company on the heart.”