Tomb Raider I-III Remastered was one of many greatest ‘retro’ releases of 2024, so we weren’t totally shocked to see Aspyr taking over IV-VI subsequent (although we did have some burning questions). Now, the second quantity of this assortment has lastly arrived, and I used to be fortunate sufficient to spend a while revisiting The Final Revelation, Chronicles, and The Angel of Darkness forward of the February 14 launch.
Sure, these three video games aren’t almost nearly as good as the primary trilogy, however they’re nonetheless a part of the long-running sequence’ historical past and key to understanding why and the way the transition into the ‘Crystal Dynamics period’ of the franchise occurred. As you all know, three extra mainline video games (when you contemplate the Anniversary remake one in all them) have been launched earlier than a full reboot that was far gnarlier. Whether or not Aspyr will get to that trio following these entries stays a thriller for now.
It is comprehensible to examine some followers who’re selecting to take a seat this one out. In any case, The Final Revelation reveals indicators of fatigue, Chronicles is Lara Croft’s unusual Misplaced Ranges second, and The Angel of Darkness was a shoddy, largely unfinished transition to PS2. Nonetheless, this second set of remastered video games ought to on the very least be one of the simplest ways to expertise this chunk of Lara’s historical past, and there is numerous worth in there for each completionists and folks focused on studying in regards to the action-adventure style and the way it turned (years earlier than Nathan Drake’s arrival) what it’s in the present day.
I am completely happy to confess that I am not as conversant in IV-VI as I used to be with the primary three video games. In some unspecified time in the future throughout my childhood, Tomb Raider video games on PS1 blurred collectively and I simply started to not give a s**t till the 2013 reboot. Digging into The Final Revelation jogged my memory, nonetheless, that I would really performed a good quantity of the sport again within the day. My mind had completely suppressed the younger Lara mannequin for causes unknown, and the race for enjoyable in opposition to her mentor Werner Von Croy was one other shock in spite of everything these years although it felt acquainted.
Issues rapidly get loopy within the fourth recreation, and I would even say it has a greater preliminary narrative hook than among the earlier entries. Furthermore, the controls, even when utilizing the unique ‘tank’ ones (for science, as I do not need to put myself via that ever once more) instantly really feel snappier than I-III’s. Thoughts you, Lara’s notably elaborate animations for the time and extra advanced strikes stay robust to completely alter to; many of the issue in these previous video games comes from the controls, regardless of how a lot Aspyr tinkers with them.
The builders’ dedication to constancy and holding the unique video games as intact as doable (additionally seen in current Star Wars remasters equivalent to Jedi Energy Battles) continues to be a double-edged sword: These are polished iterations of the video games as they have been with some much-needed tweaks and even restored content material, however when you discovered them brutal again then, likelihood is you will not really feel otherwise these days. It is abundantly clear by now that Aspyr has dedicated to this imaginative and prescient for his or her remastering efforts (regardless of the IP), and to this point, it has an viewers.
Chronicles is an odd one. On the one hand, it was clearly a facet venture whereas an even bigger staff labored on The Angel of Darkness. Then again, the graphical and playable enhancements are noticeable (as a reminder, you may change with one button between the previous and remastered displays). Its greatest sin was not iterating sufficient on the components, however trying again, it seems like an alright strategy to eat extra old-school Lara Croft motion and crazy exploration with out worrying in regards to the half-baked improvements seen later. That first Rome degree alone (seen above) has some candy format design happening, so if something, it is an attention-grabbing have a look at how Core Design continued to enhance and check out new issues on that entrance.
The elephant within the room, after all, is The Angel of Darkness, the sport that killed Core Design’s renewed plans for the sequence and made it find yourself with Crystal Dynamics. I am not gonna lie: It is nonetheless fairly dangerous. Aspyr has clearly put numerous effort into this one, making it considerably bearable, however when even getting out of a room early on is troublesome, this one is just for the sickos.

The premise (which I will not spoil right here) is an attractive one although, and issues get very bizarre plot-wise very quick, a minimum of throughout the early hours, so it isn’t shocking to see diehards encouraging doubters to this present day to provide it a good shake and energy via the worst bits to search out some gold. I do not assume I am going to accomplish that, a minimum of not proper now, however I am at all times into ‘black sheep’ getting a second probability, so maybe we’ll see some attention-grabbing writing and video essays accomplished round this sixth entry within the close to future.
General, I’ve had a enjoyable time with Tomb Raider IV-VI Remastered to this point as a result of they kind of really feel like odd, historical artifacts that Lara would discover in some godforsaken temple; they’re onerous to completely perceive when you did not play via them after they first launched, nevertheless it’s apparent from the get-go they’re wanted to finish the historical past behind one in all gaming’s most enduring legacies. A number of endurance are required to not bounce off nearly immediately, however researchers and aspiring archaeologists should not skip this one.
Tomb Raider IV-VI Remastered is now obtainable on PC (Steam, Epic Video games, and GOG), PS4/5, Xbox Collection X/S plus One, and Nintendo Swap.