Zombie Military VR has the foundations for one thing extra, although it is held again by a repetitive marketing campaign. Learn on for our full overview.
You most likely cannot identify a extra frequent mixture than zombie shooters and VR. From the earliest hits like Arizona Sunshine to newer video games akin to Resident Evil 4 Remake, numerous makes an attempt have come and gone throughout the years. Following its work on Sniper Elite VR and Winter Warrior, Revolt’s now introduced its undead spin-off into the combo for one more crack at this combo with the assistance of Xtended Realities, delivering combined outcomes.
What’s it?: A VR entry in Revolt’s Sniper Elite zombie spin-off collection you can play solo or in two-player co-op.
Platforms: Quest, PS VR2, PC VR (Reviewed on PS VR2 with a PS5 Professional)
Launch Date: June 12, 2025
Developer: Revolt, Xtended Realities
Value: $29.99
The story splits right into a seven mission marketing campaign with a various variety of chapters, threaded along with a serviceable narrative set earlier than Zombie Military 4. This implies you may’t kill Zombie Hitler, one thing we have admittedly identified since final 12 months, however it’s a minor disappointment regardless. Nonetheless, all you could know is that you are a Deadhunter preventing the undead throughout the ruins of Nuremberg.
For the preliminary phases, my ideas are largely consistent with my preview final 12 months. A snug opening encourages you to test the expansive consolation settings earlier than leaving the tutorial. Upon beginning a mission or inside your explorable hub that is successfully your begin menu, you are given a selection of which weapons to take and what facets you’d wish to improve.
There is a good collection of progressively unlockable weapons, and also you all the time carry three. Rifles occupy one slot over your shoulder, SMGs or shotguns take one other, whereas pistols are grabbed from the waist. Upgrades like additional ammo and even well being and stamina regeneration are good however restricted, since you may solely do it as soon as for every side per weapon. It could be nice when you may improve your weapons even additional.
Weapons reloading has three totally different choices together with an automated selection, and Revolt’s pleasingly added a extra practical ‘Genuine’ setting alongside a much less concerned however nonetheless welcome ‘Handbook’ possibility. Seize the ammo out of your holstered pouch, load up your weapon and prepare to fireside. Much like Sniper Elite VR, Zombie Military additionally gives an appreciated goal smoothing setting, which is helpful for these with much less regular fingers by lowering your in-game hand movement velocity.
You’ve got additionally acquired a satchel for holding three gadgets without delay like syringes or grenades, although this seems as a floating flat menu which kills the immersion considerably. Unusually, I additionally encountered a difficulty on PlayStation VR2 the place making an attempt so as to add gadgets utilizing my proper hand did not work, they’d drop to the ground as an alternative. Nonetheless, utilizing my left hand was high-quality, and I’ve not been in a position to duplicate this problem but on Quest 3.

Mechanically, Zombie Military VR works properly and whereas I would not name it certainly one of PlayStation VR2’s visible standouts, the presentation typically appears good. Listening to the foul screeches of an incoming zombie horde leaves me tense with out this ever veering into horror, it is extra of an motion sport, and the efficiency ran easily all through. These signature x-ray kill cams are again too.
How does it play on Quest 3?
This overview relies on the PlayStation VR2 model and although we did not obtain entry to the Steam model earlier than launch, we have additionally spent an hour taking part in the Quest 3 model for comparability.
To this point, Zombie Military VR on Quest 3 holds up fairly properly with the anticipated trade-offs. I solely seen the framerate drop on two temporary events throughout fight sequences, and the visible presentation appears nice on standalone {hardware}. I can not communicate for Quest 2/Professional efficiency however for Meta’s newest household of headsets, it is a good port up to now.
Nonetheless, and this can be a large one, the place Zombie Military VR goes mistaken is within the missions themselves, which usually want round 20 minutes to finish. Each chapter finally ends up turning into little greater than a taking pictures gallery, which shortly will get tedious and frustrates the pacing as fights can take some time to clear. A very good number of enemies – who vary out of your commonplace violent corpses, armored items, snipers, suicide runners, and extra – do little to assist this sense.
Some phases require killing zombies inside a set perimeter to extract their blood, one entails transporting objects that draw enemies to you, whereas different ranges embrace areas sealed by a blood gate. It doesn’t matter what occurs, it is in the end the identical deal nearly each time. This finally ends up turning into extremely repetitive in longer stints; taking part in with a good friend in co-op who will help heal you solely goes up to now in masking that. Revolt knowledgeable me there are at the moment no plans for cross-platform multiplayer, both.
Zombie Military VR begins by deciding on your dominant hand and whether or not you are taking part in seated or standing, asking you to take off the headset when altering place. Clean digicam turning is supported alongside snap turning at 15, 30, and 45 levels. Motion makes use of both synthetic stick-based locomotion or teleportation.
Varied HUD parts like subtitles, rating indicator and the crouch indicator will be switched off. Display vignettes will be utilized, whilst you can modify your belt’s offset, top, angle, and measurement. Cinematic cameras, digicam shake and x-ray kills can be disabled. Shifting ahead will be tracked by your head or fingers, whereas monitoring smoothing can regular your goal in alternate for much less responsive hand motion.
4 characters can be found firstly (two extra might be added later), and three problem settings can be found. Audio will be individually adjusted with sliders for the grasp quantity, sound, voice, and voice chat. A colorblind mode can also be supported. Brightness and distinction can be altered, and haptic suggestions will be switched off.
The one actual modifications are with a handful of bosses who you may solely get to by… properly, killing extra enemies. Or destroying the floating skulls round them so that they drop the protecting limitations, all whereas attacking commonplace zombies so they do not kill you first on the identical time. All of it feels relatively unimaginative, and that is particularly disappointing as I hoped for extra from these boss fights.

Finishing this marketing campaign took me roughly 7 hours, possibly barely much less, and Revolt’s tried to encourage replayability with the standard incentives. Collectible dolls and weapon skins are hidden throughout every mission, whereas scoring makes use of a medal system from Bronze to Gold. My earlier issues imply I do not really feel notably compelled to replay low scoring missions, although incomes sufficient XP to stage up rewards you with extra improve factors for weapons. That alone had me contemplate reattempting my much less profitable endeavors.
Zombie Military VR Evaluate – Remaining Verdict
Zombie Military VR has an honest basis with a tense ambiance and pleasing gunplay, however that is let down by the principle marketing campaign providing little greater than a repetitive taking pictures gallery. Taking part in with a good friend can solely achieve this a lot to cover core points, which is unlucky when the sport mechanically feels good. What’s right here is okay, Zombie Military VR has its moments, and it will serve when you’re after a brand new co-op marketing campaign. Simply do not anticipate a lot else.

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