The Wandering Wight is an early boss in Black Fantasy: Wukong and, whereas non-obligatory, can provide you loads of bother once you first encounter him.
On this Black Fantasy: Wukong information, weβll stroll you thru the place you will discover the Wandering Wight, when you need to try to struggle him, and learn how to take him down for good.
The place to search out the Wandering Wight in Black Fantasy: Wukong
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The Wandering Wight is an non-obligatory miniboss that hangs out simply after the Outdoors the Forest Shrine within the Forest of Wolves in Black Fantasy: Wukongβs first chapter. To get to him from the shrine, preserve proper on the trail, defeat the wolves, head over the bridge, and search for an open space. Youβll see the Wandering Wight β the large blue man β roaming round within the clearing, very loosely guarding a cave that results in the remainder of chapter 1.
When to struggle the Wandering Wight in Black Fantasy: Wukong
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The Wandering Wight is sort of troublesome within the opening hours of Black Fantasy: Wukong. Thatβs partially as a result of minibossβ punishing moveset, nevertheless itβs principally a difficulty together with your restricted stats, abilities, and spells once you first encounter him.
If, for instance, you encounter the Wandering Wight earlier than youβve unlocked your first Transformation spell, youβre most likely going to have a foul time. Whereas heβs beatable, heβs very troublesome, and also youβll need each obtainable trick up your sleeve earlier than going into battle.
As a substitute of going proper to the Wandering Wight, head left from the Outdoors the Forest Shrine and go throughout the higher bridge. Battle the sportβs first actual boss, Guangzhi, to unlock his Transformation, Crimson Tides. After getting it, youβll be in a significantly better place to battle the Wandering Wight, as youβll achieve a second well being bar whereas remodeled.
Itβs value noting right here that the Wandering Wight does dwell as much as its identify, and can wander forwards and backwards within the clearing. If you happen to go across the facet of the world, you possibly can skip the struggle fully and are available again later to earn its very highly effective Spirit summon β a system youβll unlock later in chapter 1.
The best way to beat the Wandering Wight in Black Fantasy: Wukong
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The Wandering Wight will actually clap you again to the shrine for those who donβt be taught his assaults, so lets begin there:
- Swipe and shuffle combo: The Wandering Wightβs major transfer consists of reducing itself down and shuffling towards you with its palms. This potential has a surprisingly wide selection, and circles across the Wandering Wight. Your greatest transfer right here is to both disengage or try to dodge behind the boss.
- Palm earthquake assault: One of many Wandering Wightβs most harmful strikes is its palm earthquake, which is available in two varieties, each of which have the identical animation. To start out this transfer, the Wandering Wight slams its palm into the bottom, creating an eruption round the place it strikes. Typically, that is the place the assault ends. However sometimes, the Wandering Wight will proceed to push his palm into the earth, creating an earthquake that radiates out from the central location three or 4 occasions, getting bigger and bigger every time. This assault can cowl an enormous space, so itβs greatest to run as far-off as you possibly can from the Wandering Wight as quickly as you see his hand go down. If you happen toβre assured in your dodge abilities, you possibly can dodge via every shockwave to get some further injury on the boss.
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- Stomp combo: The Wandering Wight likes to stomp round as properly. Fortunately, the windup right here could be very lengthy, with the boss lifting its foot up excessive earlier than it begins. Once you see this, again away from the boss, because it has a big space and offers a ton of harm. Watch out participating too shortly, because itβll generally comply with up the assault with extra stomps or perhaps a head slam.
- Leaping stomp: One of many Wandering Wightβs extra cellular strikes, the leaping stomp sees him soar up into the air and try to squish you. Whereas he does transfer fairly shortly right here β and might leap throughout the sector in a single certain β you possibly can inform the assault is coming when his ft absolutely go away the bottom.
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- Hand blast: The Wandering Wightβs hand blast is his most devastating transfer, because the windup is fast and it might probably deal huge injury. Look ahead to the Wandering Wight to tug its hand again after which push it ahead. It will shoot an enormous line of vitality at you, which you’ll be able to both dodge by shifting to the facet or rolling via it on the proper time.
- Operating clap: One other cellular transfer, the Wandering Wight will sometimes lean down and put its palms to the facet. That is the sign that itβs about to cost and clap you. Both run away from the boss instantly or wait till he will get shut and dodge. He has a variant of this transfer the place heβll run towards you, wiggling his arms wildly, after which slam the earth, however the technique to struggle it off is identical.
- Headbutt: The Wandering Wight will sometimes slam his head into the bottom and also you, for those whoβre in the best way. This is likely one of the bossβ faster strikes, and also youβll solely have just a few seconds to react. Look ahead to him to tug his head again slightly; once you see this, dodge again instantly.
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The important thing to this struggle just isn’t getting hit, which feels like apparent recommendation, however is necessary to bear in mind due to how a lot injury the Wandering Wight can inflict in a single assault β sufficient that you just would possibly want two chugs out of your Gourd to get better. Except youβre assured, again away from assaults relatively than making an attempt to dodge them.
Immobilize and the Crimson Tides Transformation are your massive instruments on this struggle at this level within the sport. Rework utilizing Crimson Tides as early as potential β though itβs unlikely youβll get it again until you actually elongate the struggle. Construct up your meter whereas remodeled and use your heavy assault to gentle the Wandering Wight on hearth, which can do a major quantity of harm over time. Immobilize is nice as a result of it lets you deal a bunch of harm whereas staying secure, however it would additionally stagger the boss for those who hit him arduous sufficient to interrupt the stun (use a heavy assault with a Focus for this).
Beautiful the boss or knocking him off his stability is learn how to win this struggle. Use focus-powered heavy strikes every time potential to attempt to push him off his stability. If you happen toβre fortunate, you too can lure him to cost into one of many stone poles within the space for a quick stun. It is a nice boon, however not value relying on, as he can simply destroy these pillars together with his earthquake assault.
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The trick of this struggle β and that is simply one thing youβll get a cling for as you struggle him β is studying when you will get just a few hits in and when it’s worthwhile to keep again. As youβre studying the struggle, keep shut sufficient to him that he doesnβt continuously cost you whereas additionally being far sufficient away that you would be able to escape his different assaults β thereβs a center floor right here that it’s worthwhile to get a really feel for thus you possibly can keep secure.
Once you defeat the Wandering Wight, heβll drop the Catβs Eye Beads Curio, some crafting supplies, and the Wandering Wight Spirit. When youβre in a position to take up Spirits (donβt fear, youβll be capable of accumulate any missed Spirits from any shrine when you achieve the power later in chapter 1) youβll be capable of briefly remodel into the Wandering Wight to dish out a powerful head slam. Youβll additionally get an enormous increase to your protection every time you’ve gotten his spirit geared up, which may actually carry you thru the primary three chapters of the sport.
In search of extra assist in your journey because the Destined One? Take a look at our different Black Fantasy: Wukong guides, which might help you discover all three hidden bells in chapter 1, sober up the Yellow-Robed Squire in chapter 2, work out learn how to craft drugs, and observe down all of Buddhaβs Eyeballs.