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Dragon Age: The Veilguard Gained’t Obtain DLC, All Focus Now on Subsequent Mass Impact

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There has by no means been a Dragon Age recreation that hasn’t been supported with post-launch content material, however it appears BioWare is breaking custom in the way it’s dealing with the collection’ just lately launched fourth instalment.

Talking with Rolling Stone, Dragon Age: The Veilguard’s artistic director Jon Epler revealed that BioWare has no plans for releasing post-launch DLC for the fantasy motion RPG, and that the studio’s full focus is now going to shift to the following Mass Impactpresently in pre-production, as its subsequent primary challenge. Particulars on the latter are, nonetheless, presently scarce.

Although BioWare will presumably launch any crucial patches or hotfixes for the sport as and when they’re wanted within the weeks and months forward, it doesn’t seem like any main new content material or function additions are on the desk.

The Veilguard definitely appears to have gotten off to a strong begin. Ending a decade-long hiatus for Dragon Age, the motion RPG has acquired optimistic critiques, along with topping gross sales charts on Steam and changing into EA’s largest ever single-player recreation on Steam.

As for Mass Impact, the following recreation within the sci-fi RPG franchise was confirmed to be within the works again in 2020, although BioWare has stated little else about it since then, aside from showcasing the odd teaser and a few idea artwork right here and there. In June final 12 months, the studio confirmed that the challenge was nonetheless in pre-production.

Undertaking Director Michael Gamble has confirmed that the following Mass Impact will retain the mature tone and photorealistic artwork model of the unique trilogy, whereas leaks have additionally claimed that, not like Mass Impact: Andromeda, it won’t be open world.

It’s additionally been confirmed that the sport is being developed on Unreal Engine 5, making it the primary BioWare recreation since Mass Impact 3 to not be developed on EA’s proprietary Frostbite engine.

Reportedly, the following Mass Impact received’t launch till 2028 or 2029, nonetheless, so followers of the franchise nonetheless appear to have an extended wait forward, even when that’s the following primary challenge for BioWare.


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